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Add missing #[reflect(Component, Default)] to SceneRoot and DynamicSceneRoot. #16816

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Someone forgot to add these, and I need them since I spawn these components in my glXF files.

`DynamicSceneRoot`.

Someone forgot to add these, and I need them since I spawn these
components in my [glXF] files.

[glXF]: https://github.com/pcwalton/bevy-glxf-loader/
@pcwalton pcwalton added A-Reflection Runtime information about types A-Scenes Serialized ECS data stored on the disk D-Trivial Nice and easy! A great choice to get started with Bevy S-Needs-Review Needs reviewer attention (from anyone!) to move forward labels Dec 14, 2024
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LGTM. Per https://github.com/bevyengine/bevy/pull/15231/files and its linked tracking issue, are there are some other ones e.g. Debug, PartialEq that are "meant" to be added as well?

@IQuick143 IQuick143 added S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it and removed S-Needs-Review Needs reviewer attention (from anyone!) to move forward labels Dec 14, 2024
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A-Reflection Runtime information about types A-Scenes Serialized ECS data stored on the disk D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
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4 participants