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Micro-optimize queue_material_meshes
, primarily to remove bit manipulation.
#12791
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alice-i-cecile
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pcwalton:microoptimize-queue-material-meshes
Apr 1, 2024
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Micro-optimize `queue_material_meshes`, primarily to remove bit
pcwalton e6ae951
Merge remote-tracking branch 'origin/main' into microoptimize-queue-m…
pcwalton d6cf81c
Merge remote-tracking branch 'origin/main' into microoptimize-queue-m…
pcwalton e44147b
Add an assertion that the bits didn't collide
pcwalton 516ac6a
Reword comment
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Does this hard-tie the material system to meshes? Or should we generalize MeshPipelineKey?
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There would be a lot of untangling that would need to happen if we wanted to have meshes that didn't have materials, or materials that didn't have meshes. This doesn't really make things worse.