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flipping texture coords methods has been added to the StandardMaterial (
#12917) # Objective Fixes #11996 The deprecated shape Quad's flip field role migrated to StandardMaterial's flip/flipped methods ## Solution flip/flipping methods of StandardMaterial is applicable to any mesh --- ## Changelog - Added flip and flipped methods to the StandardMaterial implementation - Added FLIP_HORIZONTAL, FLIP_VERTICAL, FLIP_X, FLIP_Y, FLIP_Z constants ## Migration Guide Instead of using `Quad::flip` field, call `flipped(true, false)` method on the StandardMaterial instance when adding the mesh. --------- Co-authored-by: BD103 <[email protected]>
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