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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><meta name="viewport" content="width=device-width, initial-scale=1.0"><meta name="generator" content="rustdoc"><meta name="description" content="API documentation for the Rust `bevy` crate."><title>bevy::a11y::accesskit - Rust</title><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../static.files/SourceSerif4-Regular-46f98efaafac5295.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../static.files/FiraSans-Regular-018c141bf0843ffd.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../static.files/FiraSans-Medium-8f9a781e4970d388.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../static.files/SourceCodePro-Regular-562dcc5011b6de7d.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../static.files/SourceSerif4-Bold-a2c9cd1067f8b328.ttf.woff2"><link rel="preload" as="font" type="font/woff2" crossorigin href="../../../static.files/SourceCodePro-Semibold-d899c5a5c4aeb14a.ttf.woff2"><link rel="stylesheet" href="../../../static.files/normalize-76eba96aa4d2e634.css"><link rel="stylesheet" href="../../../static.files/rustdoc-cb6f1f67f1bcd037.css" id="mainThemeStyle"><meta name="rustdoc-vars" data-root-path="../../../" data-static-root-path="../../../static.files/" data-current-crate="bevy" data-themes="" data-resource-suffix="" data-rustdoc-version="1.73.0 (cc66ad468 2023-10-03)" data-channel="1.73.0" data-search-js="search-6dfdfced5eff6596.js" data-settings-js="settings-de11bff964e9d4e5.js" data-settings-css="settings-8c76f75bfb6bd192.css" data-theme-light-css="light-1596385f77d47ef2.css" data-theme-dark-css="dark-0a43001d3fc2282c.css" data-theme-ayu-css="ayu-fd19013d6ce078bf.css" ><script src="../../../static.files/storage-db41da1a38ea3cb8.js"></script><script defer src="../../../crates.js"></script><script defer src="../../../static.files/main-0795b7d26be81095.js"></script><noscript><link rel="stylesheet" media="(prefers-color-scheme:light)" href="../../../static.files/light-1596385f77d47ef2.css"><link rel="stylesheet" media="(prefers-color-scheme:dark)" href="../../../static.files/dark-0a43001d3fc2282c.css"><link rel="stylesheet" href="../../../static.files/noscript-cffde32267a19fd6.css"></noscript><link rel="icon" href="https://bevyengine.org/assets/icon-docs-dev.png"><meta name="robots" content="noindex"> | ||
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</head><body class="rustdoc mod crate"><!--[if lte IE 11]><div class="warning">This old browser is unsupported and will most likely display funky things.</div><![endif]--><nav class="mobile-topbar"><button class="sidebar-menu-toggle">☰</button><a class="logo-container" href="../../../bevy/index.html"><img src="https://bevyengine.org/assets/icon-docs-dev.png" alt="logo"></a><h2></h2></nav><nav class="sidebar"><a class="logo-container" href="../../../bevy/index.html"><img src="https://bevyengine.org/assets/icon-docs-dev.png" alt="logo"></a><h2 class="location"><a href="#">Crate accesskit</a></h2><div class="sidebar-elems"><ul class="block"><li class="version">Version 0.12.0-dev</li><li><a id="all-types" href="all.html">All Items</a></li></ul><section><ul class="block"><li><a href="#structs">Structs</a></li><li><a href="#enums">Enums</a></li><li><a href="#traits">Traits</a></li><li><a href="#types">Type Definitions</a></li></ul></section></div></nav><main><div class="width-limiter"><nav class="sub"><form class="search-form"><span></span><input class="search-input" name="search" aria-label="Run search in the documentation" autocomplete="off" spellcheck="false" placeholder="Click or press ‘S’ to search, ‘?’ for more options…" type="search"><div id="help-button" title="help" tabindex="-1"><a href="../../../help.html">?</a></div><div id="settings-menu" tabindex="-1"><a href="../../../settings.html" title="settings"><img width="22" height="22" alt="Change settings" src="../../../static.files/wheel-7b819b6101059cd0.svg"></a></div></form></nav><section id="main-content" class="content"><div class="main-heading"><h1>Crate <a href="../../index.html">bevy</a>::<wbr><a href="../index.html">a11y</a>::<wbr><a class="mod" href="#">accesskit</a><button id="copy-path" title="Copy item path to clipboard"><img src="../../../static.files/clipboard-7571035ce49a181d.svg" width="19" height="18" alt="Copy item path"></button></h1><span class="out-of-band"><button id="toggle-all-docs" title="collapse all docs">[<span>−</span>]</button></span></div><h2 id="structs" class="small-section-header"><a href="#structs">Structs</a></h2><ul class="item-table"><li><div class="item-name"><a class="struct" href="struct.ActionRequest.html" title="struct bevy::a11y::accesskit::ActionRequest">ActionRequest</a></div></li><li><div class="item-name"><a class="struct" href="struct.Affine.html" title="struct bevy::a11y::accesskit::Affine">Affine</a></div><div class="desc docblock-short">A 2D affine transform. Derived from <a href="https://github.com/linebender/kurbo">kurbo</a>.</div></li><li><div class="item-name"><a class="struct" href="struct.CustomAction.html" title="struct bevy::a11y::accesskit::CustomAction">CustomAction</a></div><div class="desc docblock-short">Defines a custom action for a UI element.</div></li><li><div class="item-name"><a class="struct" href="struct.Node.html" title="struct bevy::a11y::accesskit::Node">Node</a></div><div class="desc docblock-short">A single accessible object. A complete UI is represented as a tree of these.</div></li><li><div class="item-name"><a class="struct" href="struct.NodeBuilder.html" title="struct bevy::a11y::accesskit::NodeBuilder">NodeBuilder</a></div><div class="desc docblock-short">Builds a <a href="struct.Node.html" title="struct bevy::a11y::accesskit::Node"><code>Node</code></a>.</div></li><li><div class="item-name"><a class="struct" href="struct.NodeClassSet.html" title="struct bevy::a11y::accesskit::NodeClassSet">NodeClassSet</a></div><div class="desc docblock-short">Allows nodes that have the same role, actions, and set of defined properties | ||
to share metadata. Each node has a class which is created by <a href="struct.NodeBuilder.html" title="struct bevy::a11y::accesskit::NodeBuilder"><code>NodeBuilder</code></a>, | ||
and when <a href="struct.NodeBuilder.html#method.build" title="method bevy::a11y::accesskit::NodeBuilder::build"><code>NodeBuilder::build</code></a> is called, the node’s class is added | ||
to the provided instance of this struct if an identical class isn’t | ||
in that set already. Once a class is added to a class set, it currently | ||
remains in that set for the life of that set, whether or not any nodes | ||
are still using the class.</div></li><li><div class="item-name"><a class="struct" href="struct.NodeId.html" title="struct bevy::a11y::accesskit::NodeId">NodeId</a></div><div class="desc docblock-short">The stable identity of a <a href="struct.Node.html" title="struct bevy::a11y::accesskit::Node"><code>Node</code></a>, unique within the node’s tree.</div></li><li><div class="item-name"><a class="struct" href="struct.Point.html" title="struct bevy::a11y::accesskit::Point">Point</a></div><div class="desc docblock-short">A 2D point. Derived from <a href="https://github.com/linebender/kurbo">kurbo</a>.</div></li><li><div class="item-name"><a class="struct" href="struct.Rect.html" title="struct bevy::a11y::accesskit::Rect">Rect</a></div><div class="desc docblock-short">A rectangle. Derived from <a href="https://github.com/linebender/kurbo">kurbo</a>.</div></li><li><div class="item-name"><a class="struct" href="struct.Size.html" title="struct bevy::a11y::accesskit::Size">Size</a></div><div class="desc docblock-short">A 2D size. Derived from <a href="https://github.com/linebender/kurbo">kurbo</a>.</div></li><li><div class="item-name"><a class="struct" href="struct.TextPosition.html" title="struct bevy::a11y::accesskit::TextPosition">TextPosition</a></div></li><li><div class="item-name"><a class="struct" href="struct.TextSelection.html" title="struct bevy::a11y::accesskit::TextSelection">TextSelection</a></div></li><li><div class="item-name"><a class="struct" href="struct.Tree.html" title="struct bevy::a11y::accesskit::Tree">Tree</a></div><div class="desc docblock-short">The data associated with an accessibility tree that’s global to the | ||
tree and not associated with any particular node.</div></li><li><div class="item-name"><a class="struct" href="struct.TreeUpdate.html" title="struct bevy::a11y::accesskit::TreeUpdate">TreeUpdate</a></div><div class="desc docblock-short">A serializable representation of an atomic change to a <a href="struct.Tree.html" title="struct bevy::a11y::accesskit::Tree"><code>Tree</code></a>.</div></li><li><div class="item-name"><a class="struct" href="struct.Vec2.html" title="struct bevy::a11y::accesskit::Vec2">Vec2</a></div><div class="desc docblock-short">A 2D vector. Derived from <a href="https://github.com/linebender/kurbo">kurbo</a>.</div></li></ul><h2 id="enums" class="small-section-header"><a href="#enums">Enums</a></h2><ul class="item-table"><li><div class="item-name"><a class="enum" href="enum.Action.html" title="enum bevy::a11y::accesskit::Action">Action</a></div><div class="desc docblock-short">An action to be taken on an accessibility node.</div></li><li><div class="item-name"><a class="enum" href="enum.ActionData.html" title="enum bevy::a11y::accesskit::ActionData">ActionData</a></div></li><li><div class="item-name"><a class="enum" href="enum.AriaCurrent.html" title="enum bevy::a11y::accesskit::AriaCurrent">AriaCurrent</a></div></li><li><div class="item-name"><a class="enum" href="enum.AutoComplete.html" title="enum bevy::a11y::accesskit::AutoComplete">AutoComplete</a></div></li><li><div class="item-name"><a class="enum" href="enum.Checked.html" title="enum bevy::a11y::accesskit::Checked">Checked</a></div></li><li><div class="item-name"><a class="enum" href="enum.DefaultActionVerb.html" title="enum bevy::a11y::accesskit::DefaultActionVerb">DefaultActionVerb</a></div><div class="desc docblock-short">Describes the action that will be performed on a given node when | ||
executing the default action, which is a click.</div></li><li><div class="item-name"><a class="enum" href="enum.HasPopup.html" title="enum bevy::a11y::accesskit::HasPopup">HasPopup</a></div></li><li><div class="item-name"><a class="enum" href="enum.Invalid.html" title="enum bevy::a11y::accesskit::Invalid">Invalid</a></div><div class="desc docblock-short">Indicates if a form control has invalid input or if a web DOM element has an | ||
<a href="https://www.w3.org/TR/wai-aria-1.1/#aria-invalid"><code>aria-invalid</code></a> attribute.</div></li><li><div class="item-name"><a class="enum" href="enum.ListStyle.html" title="enum bevy::a11y::accesskit::ListStyle">ListStyle</a></div></li><li><div class="item-name"><a class="enum" href="enum.Live.html" title="enum bevy::a11y::accesskit::Live">Live</a></div></li><li><div class="item-name"><a class="enum" href="enum.Orientation.html" title="enum bevy::a11y::accesskit::Orientation">Orientation</a></div></li><li><div class="item-name"><a class="enum" href="enum.Role.html" title="enum bevy::a11y::accesskit::Role">Role</a></div><div class="desc docblock-short">The type of an accessibility node.</div></li><li><div class="item-name"><a class="enum" href="enum.SortDirection.html" title="enum bevy::a11y::accesskit::SortDirection">SortDirection</a></div></li><li><div class="item-name"><a class="enum" href="enum.TextAlign.html" title="enum bevy::a11y::accesskit::TextAlign">TextAlign</a></div></li><li><div class="item-name"><a class="enum" href="enum.TextDecoration.html" title="enum bevy::a11y::accesskit::TextDecoration">TextDecoration</a></div></li><li><div class="item-name"><a class="enum" href="enum.TextDirection.html" title="enum bevy::a11y::accesskit::TextDirection">TextDirection</a></div></li><li><div class="item-name"><a class="enum" href="enum.VerticalOffset.html" title="enum bevy::a11y::accesskit::VerticalOffset">VerticalOffset</a></div></li></ul><h2 id="traits" class="small-section-header"><a href="#traits">Traits</a></h2><ul class="item-table"><li><div class="item-name"><a class="trait" href="trait.ActionHandler.html" title="trait bevy::a11y::accesskit::ActionHandler">ActionHandler</a></div><div class="desc docblock-short">Handles requests from assistive technologies or other clients.</div></li></ul><h2 id="types" class="small-section-header"><a href="#types">Type Definitions</a></h2><ul class="item-table"><li><div class="item-name"><a class="type" href="type.NodeIdContent.html" title="type bevy::a11y::accesskit::NodeIdContent">NodeIdContent</a></div></li></ul></section></div></main></body></html> |
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