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Ranger
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Nov 8, 2024
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["Abort", "AbortIf", "AbsoluteValue", "Add", "ReplacePlayerInventory", "GetAllCapturePoints", "GetAllMCOMs", "GetPlayers", "GetAllVehicles", "And", "AngleBetweenVectors", "AngleDifference", "AppendToArray", "ApplyMedGadget", "ArccosineInDegrees", "ArccosineInRadians", "ArcsineInDegrees", "ArcsineInRadians", "ArctangentInDegrees", "ArctangentInRadians", "ArrayContains", "ArraySlice", "BackwardVector", "Bool", "Break", "CapturePointCapturingTime", "CapturePointNeutralizationTime", "CapturePoints", "Ceiling", "InventoryCharacterSpecialties", "TrackVariableAtRate", "TrackVariableOverTime", "InventoryClassGadgets", "ClearAllCustomMessages", "ClearCustomMessage", "ClosestPlayerTo", "CompareCapturePoint", "CompareVehicleName", "Continue", "CosineFromDegrees", "CosineFromRadians", "CountOf", "CreateVector", "CrossProduct", "CurrentArrayElement", "CustomMessageSlot", "DamageVehicle", "DegreesToRadians", "DestroyVehicle", "DirectionFromAngles", "DirectionTowards", "DisplayCustomMessage", "DistanceBetween", "Divide", "DotProduct", "DownVector", "EmptyArray", "EnableAllInputRestrictions", "EnableCapturePointDeploying", "EnableCapturing", "EnableDefaultGameModeScoring", "EnableDefaultGameModeWinCondition", "EnableTicketBleedAcceleration", "EnableHQ", "EnableInputRestriction", "EnableGameModeObjective", "EnableAllPlayerDeploy", "EnableVOMessaging", "EnableWorldIconImage", "EnableWorldIconText", "EndGameMode", "Equals", "EventCapturePoint", "EventDamageType", "IsVictimDamageType", "EventDeathType", "IsVictimDeathType", "EventMCOM", "EventOtherPlayer", "EventPlayer", "EventSeat", "EventTeam", "EventVehicle", "EventWeapon", "IsKillerWeapon", "Factions", "FarthestPlayerFrom", "FilteredArray", "FirstOf", "Floor", "LoopVariable", "ForceAllExitVehicle", "ForceMandown", "ForcePlayerExitVehicle", "ForcePlayerToSeat", "ForceRevive", "DeployAllPlayers", "ForceSwitchInventory", "ForwardVector", "GetAllPlayersInVehicle", "GetObjective", "GetCapturePointPosition", "GetCaptureProgress", "GetCurrentOwnerTeamID", "GetGameModeTimeElapsed", "GetGameModeScore", "GetInventoryAmmo", "GetInventoryMagazineAmmo", "GetMCOMState", "GetGameModeTimeRemaining", "GetOwnerProgressTeamID", "GetPlayerDeaths", "GetPlayerFromVehicleSeat", "GetPlayerKills", "GetPlayerVehicleSeat", "GetPlayersOnPoint", "GetPreviousOwnerTeamID", "GetRemainingFuseTime", "GetGameModeTimeLimit", "GetPlayerState", "GetGameModeTargetScore", "GetTeamId", "GetVariable", "GetVehicleFromPlayer", "GetSeatCount", "GetVehicleState", "GetVehicleTeamId", "GreaterThan", "GreaterThanEqualTo", "HasInventory", "IfThenElse", "IndexOfArrayValue", "PlayerInventorySlots", "IsCurrentMap", "IsFaction", "IsInventorySlotActive", "IsPlayerValid", "IsTrueForAll", "IsTrueForAny", "IsType", "IsPlayerUsingSoldier", "IsVehicleOccupied", "IsVehicleSeatOccupied", "Kill", "LastOf", "LeftVector", "LessThan", "LessThanEqualTo", "WorldToLocalPosition", "WorldToLocalVector", "LocationalSounds", "MCOMStateBool", "MCOMs", "MappedArray", "Maps", "Max", "MedGadgetTypes", "InventoryMeleeWeapons", "Message", "Modulo", "Multiply", "Normalize", "Not", "NotEqualTo", "Number", "InventoryOpenGadgets", "Or", "PauseGameModeTime", "Pi", "DamageTypes", "DeathTypes", "InventoryPrimaryWeapons", "RadiansToDegrees", "RaiseToPower", "RandomReal", "RandomValueInArray", "RandomizedArray", "RemoveFromArray", "RemovePlayerInventory", "RemovePlayerInventoryAtSlot", "RepairVehicle", "ResetGameModeTime", "InputRestrictions", "Resupply", "ResupplyTypes", "RightVector", "RoundToInteger", "InventorySecondaryWeapons", "SendErrorReport", "SetObjectiveOwner", "SetGameModeScore", "Heal", "SetInventoryAmmo", "SetInventoryMagazineAmmo", "SetMCOMFuseTime", "SetCaptureMultiplier", "SetNeutralizationTimeMultiplier", "DealDamage", "SetPlayerSoldier", "SetPlayerMaxHealth", "SetRedeployTime", "SetGameModeTimeLimit", "EnablePlayerDeploy", "SetGameModeTargetScore", "SetTeamId", "SetVariable", "SetVariableAtIndex", "SetVehicleMaxHealthMultiplier", "SetWorldIconImage", "SetWorldIconOwner", "SetWorldIconPosition", "SetWorldIconText", "DisplayGameModeMessage", "DisplayHighlightedWorldLogMessage", "DisplayNotificationMessage", "SineFromDegrees", "SineFromRadians", "Skip", "SkipIf", "SkipMandown", "PlayerSoldiers", "PlayerStateBool", "PlayerStateNumber", "PlayerStateVector", "SortedArray", "Sounds", "DeployPlayer", "SpotTarget", "SpotTargetForPlayer", "SquareRoot", "StopTrackingVariable", "Subtract", "TangentFromDegrees", "TangentFromRadians", "Teleport", "String", "InventoryThrowables", "TriggerAudio", "TriggerAudioAtLocation", "Types", "UndeployAllPlayers", "UndeployPlayer", "UnspotTarget", "UpVector", "ValueInArray", "VectorTowards", "VehicleStateVector", "VehicleTypesItem", "Vehicles", "VoiceOvers", "Wait", "WaitUntil", "While", "WorldIconImages", "WorldIcons", "LocalToWorldPosition", "LocalToWorldVector", "GetXComponent", "Xor", "GetYComponent", "GetZComponent", "Condition", "Else", "ElseIf", "If", "Mod", "Rule", "GetSubroutineArgument", "SUBROUTINE", "subroutineInstanceBlock", "Variable"] | ||
["Abort", "AbortIf", "AbsoluteValue", "Add", "ReplacePlayerInventory", "GetAllCapturePoints", "GetAllMCOMs", "GetPlayers", "GetAllVehicles", "And", "AngleBetweenVectors", "AngleDifference", "AppendToArray", "ApplyMedGadget", "ArccosineInDegrees", "ArccosineInRadians", "ArcsineInDegrees", "ArcsineInRadians", "ArctangentInDegrees", "ArctangentInRadians", "ArrayContains", "ArraySlice", "BackwardVector", "Bool", "Break", "CapturePointCapturingTime", "CapturePointNeutralizationTime", "CapturePoints", "Ceiling", "InventoryCharacterSpecialties", "TrackVariableAtRate", "TrackVariableOverTime", "InventoryClassGadgets", "ClearAllCustomMessages", "ClearCustomMessage", "ClosestPlayerTo", "CompareCapturePoint", "CompareVehicleName", "Continue", "CosineFromDegrees", "CosineFromRadians", "CountOf", "CreateVector", "CrossProduct", "CurrentArrayElement", "CustomMessageSlot", "DamageVehicle", "DegreesToRadians", "DestroyVehicle", "DirectionFromAngles", "DirectionTowards", "DisplayCustomMessage", "DistanceBetween", "Divide", "DotProduct", "DownVector", "EmptyArray", "EnableAllInputRestrictions", "EnableCapturePointDeploying", "EnableCapturing", "EnableDefaultGameModeScoring", "EnableDefaultGameModeWinCondition", "EnableTicketBleedAcceleration", "EnableHQ", "EnableInputRestriction", "EnableGameModeObjective", "EnableAllPlayerDeploy", "EnableVOMessaging", "EnableWorldIconImage", "EnableWorldIconText", "EndGameMode", "Equals", "EventCapturePoint", "EventDamageType", "IsVictimDamageType", "EventDeathType", "IsVictimDeathType", "EventMCOM", "EventOtherPlayer", "EventPlayer", "EventSeat", "EventTeam", "EventVehicle", "EventWeapon", "IsKillerWeapon", "Factions", "FarthestPlayerFrom", "FilteredArray", "FirstOf", "Floor", "LoopVariable", "ForceAllExitVehicle", "ForceMandown", "ForcePlayerExitVehicle", "ForcePlayerToSeat", "ForceRevive", "DeployAllPlayers", "ForceSwitchInventory", "ForwardVector", "GetAllPlayersInVehicle", "GetObjective", "GetCapturePointPosition", "GetCaptureProgress", "GetCurrentOwnerTeamID", "GetGameModeTimeElapsed", "GetGameModeScore", "GetMCOMState", "GetGameModeTimeRemaining", "GetOwnerProgressTeamID", "GetPlayerDeaths", "GetPlayerFromVehicleSeat", "GetPlayerKills", "GetPlayerVehicleSeat", "GetPlayersOnPoint", "GetPreviousOwnerTeamID", "GetRemainingFuseTime", "GetGameModeTimeLimit", "GetPlayerState", "GetGameModeTargetScore", "GetTeamId", "GetVariable", "GetVehicleFromPlayer", "GetSeatCount", "GetVehicleState", "GetVehicleTeamId", "GreaterThan", "GreaterThanEqualTo", "HasInventory", "IfThenElse", "IndexOfArrayValue", "PlayerInventorySlots", "IsCurrentMap", "IsFaction", "IsInventorySlotActive", "IsPlayerValid", "IsTrueForAll", "IsTrueForAny", "IsType", "IsPlayerUsingSoldier", "IsVehicleOccupied", "IsVehicleSeatOccupied", "Kill", "LastOf", "LeftVector", "LessThan", "LessThanEqualTo", "WorldToLocalPosition", "WorldToLocalVector", "LocationalSounds", "MCOMStateBool", "MCOMs", "MappedArray", "Maps", "Max", "MedGadgetTypes", "InventoryMeleeWeapons", "Message", "Modulo", "Multiply", "Normalize", "Not", "NotEqualTo", "Number", "InventoryOpenGadgets", "Or", "PauseGameModeTime", "Pi", "DamageTypes", "DeathTypes", "InventoryPrimaryWeapons", "RadiansToDegrees", "RaiseToPower", "RandomReal", "RandomValueInArray", "RandomizedArray", "RemoveFromArray", "RemovePlayerInventory", "RemovePlayerInventoryAtSlot", "RepairVehicle", "ResetGameModeTime", "InputRestrictions", "Resupply", "ResupplyTypes", "RightVector", "RoundToInteger", "InventorySecondaryWeapons", "SendErrorReport", "SetObjectiveOwner", "SetGameModeScore", "Heal", "SetInventoryAmmo", "SetInventoryMagazineAmmo", "SetMCOMFuseTime", "SetCaptureMultiplier", "SetNeutralizationTimeMultiplier", "DealDamage", "SetPlayerSoldier", "SetPlayerMaxHealth", "SetRedeployTime", "SetGameModeTimeLimit", "EnablePlayerDeploy", "SetGameModeTargetScore", "SetTeamId", "SetVariable", "SetVariableAtIndex", "SetVehicleMaxHealthMultiplier", "SetWorldIconImage", "SetWorldIconOwner", "SetWorldIconPosition", "SetWorldIconText", "DisplayGameModeMessage", "DisplayHighlightedWorldLogMessage", "DisplayNotificationMessage", "SineFromDegrees", "SineFromRadians", "Skip", "SkipIf", "SkipMandown", "PlayerSoldiers", "PlayerStateBool", "PlayerStateNumber", "PlayerStateVector", "SortedArray", "Sounds", "DeployPlayer", "SpotTarget", "SpotTargetForPlayer", "SquareRoot", "StopTrackingVariable", "Subtract", "TangentFromDegrees", "TangentFromRadians", "Teleport", "String", "InventoryThrowables", "TriggerAudio", "TriggerAudioAtLocation", "Types", "UndeployAllPlayers", "UndeployPlayer", "UnspotTarget", "UpVector", "ValueInArray", "VectorTowards", "VehicleStateVector", "VehicleTypesItem", "Vehicles", "VoiceOvers", "Wait", "WaitUntil", "While", "WorldIconImages", "WorldIcons", "LocalToWorldPosition", "LocalToWorldVector", "GetXComponent", "Xor", "GetYComponent", "GetZComponent", "Condition", "Else", "ElseIf", "If", "Mod", "Rule", "GetSubroutineArgument", "SUBROUTINE", "subroutineInstanceBlock", "Variable"] |
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