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#ifndef Monotonic_Wedge_h | ||
#define Monotonic_Wedge_h | ||
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/* | ||
This code is available under the MIT license: | ||
Copyright (c) 2016 Evan Balster | ||
Permission is hereby granted, free of charge, to any person obtaining a copy of this | ||
software and associated documentation files (the "Software"), to deal in the Software | ||
without restriction, including without limitation the rights to use, copy, modify, merge, | ||
publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons | ||
to whom the Software is furnished to do so, subject to the following conditions: | ||
The above copyright notice and this permission notice shall be included in all copies or | ||
substantial portions of the Software. | ||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, | ||
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR | ||
PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE | ||
FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR | ||
OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER | ||
DEALINGS IN THE SOFTWARE. | ||
The original Lemire algorithm is "patent-free". For more information on the Lemire algorithm: | ||
Code: https://github.com/lemire/runningmaxmin | ||
Paper: https://arxiv.org/abs/cs/0610046 | ||
This header presents algorithms for fast running minimum and maximum using | ||
the Daniel Lemire monotonic wedge algorithm with enhancements proposed | ||
by Ethan Fenn. | ||
The algorithm here is modeled on the C++ STL style and meant to be used | ||
with vector, deque or ring-buffer structures. | ||
The amortized complexity of the update operation is constant; | ||
IE, N updates can be performed in linear time on a given wedge. | ||
The worst-case complexity for a single update is below log2(N). | ||
Usage recommendations: | ||
This algorithm is most useful for "rolling" min / max evaluation. | ||
Most applications will thus prefer deques or ring-buffers as wedges. | ||
Generally, values beyond a certain age should be popped to limit the | ||
size of the wedge, though amortized complexity will remain linear even | ||
if this is not done. | ||
The wedge must be monotonic at all times with respect to Compare, | ||
EG. by only modifying the structure with wedge_update and pop_front. | ||
*/ | ||
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#include <algorithm> | ||
#include <functional> | ||
#include "STL_RingBuffer.h" | ||
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#if __cplusplus > 199711L | ||
#include <utility> // For std::forward | ||
#endif | ||
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namespace mono_wedge { | ||
/* | ||
mono_wedge_search(begin, end, value, comp) | ||
Search routine used to determine deletion range in mono_wedge_update. | ||
Similar to std::lower_bound, returns first element in range for which | ||
comp(value, element) returns false. | ||
Range must be sorted with regard to comp. | ||
Iterator must be a random access iterator. | ||
Complexity is below log2(N) with respect to wedge size. | ||
Facilitates amortized constant complexity in mono_wedge_update. | ||
*/ | ||
template<class Iterator, class T, class Compare> | ||
Iterator mono_wedge_search(Iterator begin, Iterator end, const T& value, Compare comp) { | ||
size_t size = std::distance(begin, end); | ||
if (size <= 0ul) return end; | ||
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// Linear search through at most J elements, where J = log2(N-J). | ||
Iterator search_pos = end; --search_pos; | ||
size_t i = 1ul; | ||
for (; ((size - i) >> i) > 0ul; ++i, --search_pos) { | ||
if (comp(*search_pos, value)) return ++search_pos; | ||
} | ||
// Afterwards run a binary search (use std::lower_bound) | ||
return std::lower_bound<Iterator, T, Compare>(begin, ++search_pos, value, comp); | ||
} | ||
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/* | ||
mono_wedge_update(wedge, value, comp) | ||
Update a monotonic wedge with a new value. | ||
Erases values which do not satisfy comp(element, value), then | ||
appends value to the wedge via push_back. | ||
Complexity is less than log2(N) with respect to wedge size. | ||
Complexity of N calls is O(N), if wedge is initially empty. | ||
Thus, amortized complexity over many calls is constant. | ||
Wedge type must: | ||
- Produce random access iterators via begin/end. | ||
- Support push_back. | ||
A "less" comparator yields a min-wedge. | ||
A "greater" comparator yields a max-wedge. | ||
*/ | ||
template<class Wedge, class T, class Compare> | ||
void mono_wedge_update(Wedge& wedge, const T& value, Compare comp) { | ||
auto i = mono_wedge_search(wedge.begin(), wedge.end(), value, comp); | ||
wedge.erase(i, wedge.end()); | ||
wedge.push_back(value); | ||
} | ||
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/* | ||
min_wedge_search(wedge, value) | ||
min_wedge_search(wedge, value) | ||
Convenience variants of mono_wedge_search for min and max wedges. | ||
These will use std::greater/less, which default to operator >/<. | ||
*/ | ||
template<class Iterator, class T> | ||
Iterator min_wedge_search(Iterator begin, Iterator end, const T& value) { | ||
return mono_wedge_search(begin, end, value, std::less<T>()); | ||
} | ||
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template<class Iterator, class T> | ||
Iterator max_wedge_search(Iterator begin, Iterator end, const T& value) { | ||
return mono_wedge_search(begin, end, value, std::greater<T>()); | ||
} | ||
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/* | ||
min_wedge_update(wedge, value) | ||
min_wedge_update(wedge, value) | ||
Convenience variants of mono_wedge_update for min and max wedges. | ||
These will use std::greater/less, which default to operator >/<. | ||
*/ | ||
template<class Wedge, class T> | ||
void min_wedge_update(Wedge& wedge, const T& value) { | ||
return mono_wedge_update(wedge, value, std::less<T>()); | ||
} | ||
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template<class Wedge, class T> | ||
void max_wedge_update(Wedge& wedge, const T& value) { | ||
return mono_wedge_update(wedge, value, std::greater<T>()); | ||
} | ||
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#if __cplusplus > 199711L | ||
/* | ||
C++11 variants of mono_wedge_update supporting rvalue references. | ||
*/ | ||
template<class Wedge, class T, class Compare> | ||
void mono_wedge_update(Wedge& wedge, T&& value, Compare comp) { | ||
typename Wedge::iterator i = mono_wedge_search(wedge.begin(), wedge.end(), value, comp); | ||
size_t erase_count = std::distance(i, wedge.end()); | ||
while (erase_count--) wedge.pop_back(); | ||
wedge.push_back(std::forward(value)); | ||
} | ||
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template<class Wedge, class T, class Compare> | ||
void min_wedge_update(Wedge& wedge, T&& value) { | ||
mono_wedge_update(wedge, std::forward(value), std::less<T>()); | ||
} | ||
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template<class Wedge, class T, class Compare> | ||
void max_wedge_update(Wedge& wedge, T&& value) { | ||
mono_wedge_update(wedge, std::forward(value), std::greater<T>()); | ||
} | ||
#endif | ||
} | ||
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#endif |