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CARCADE Refactor 1: Refactor Classes to Support Addition of New Agent, Module, or Action #102

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These are all the classes with minimal changes that allow for the addition of new agents/module/classes. The changes are limited to a 1 line code change:

Classes with addition of an if/else case:

src/arcade/patch/agent/process/PatchProcessMetabolism.java
src/arcade/patch/agent/cell/PatchCellContainer.java
src/arcade/patch/sim/PatchSimulationHex.java
src/arcade/patch/sim/PatchSimulationRect.java

Updating new module (inflammation) when splitting cells

src/arcade/patch/agent/module/PatchModuleProliferation.java

Changing confluence limit to account for T cell volume

src/arcade/patch/env/grid/PatchGrid.java

@allison-li-1016 allison-li-1016 marked this pull request as draft November 15, 2024 22:51
@allison-li-1016 allison-li-1016 self-assigned this Nov 15, 2024
@allison-li-1016 allison-li-1016 marked this pull request as ready for review November 15, 2024 22:54
@allison-li-1016 allison-li-1016 changed the base branch from allison/carcade-refactor to main November 15, 2024 22:56
@allison-li-1016 allison-li-1016 marked this pull request as draft November 15, 2024 22:57
@allison-li-1016 allison-li-1016 changed the base branch from main to allison/carcade-refactor November 15, 2024 22:57
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