By Nelly Azar, Cadence Hagenauer, Paige Mickol, Ava Scherocman, Sam Weigman
This project is a recreation of the first dungeon of The Legend of Zelda (1986), plus some fun bonus features, for Dr. Boggus' 12:40pm section of CSE 3902.
Because of multiplayer support, world control keys have been updated to function keys.
F1
quits the programF2
restarts the game in the current modeF3
starts the game in DEBUG modeF4
starts the game in SINGLEPLAYER modeF5
starts the game in MULTIPLAYER mode
- Arrow Keys/WASD to walk
Z
orN
cause Link to attack using his swordX
orB
use the item in the B slot
> Multiplayer is meant to be played on several full-size keyboards
- Player1 - Green Link
W
,A
,S
,D
to moveQ
andE
to use sword and item respectively
- Player2 - Blue Link
HOME
,END
,DELETE
,PAGE DOWN
to moveINSERT
andPAGE UP
to use sword and item respectively
- Player3 - Purple Link
Y
,G
,H
,J
to moveT
andU
to use sword and item respectively
- Player4 - Red Link
NUMPAD 8
,NUMPAD 4
,NUMPAD 5
,NUMPAD 6
to moveNUMPAD 7
andNUMPAD 9
to use sword and item respectively
- Player5 - Pink Link
P
,;
,L
,'
to moveO
and[
to use sword and item respectively
SPACE
pauses the game- In the pause screen press your character's
Use Item
button to rotate between items
- In the pause screen press your character's
M
mutes and unmutes audio
1
,2
,3
,4
,5
,6
,7
cause link to use items for testing purposesLeft Mouse
andRight Mouse
change roomC
toggles collider view
collider_view.mp4
- Among Us Hidden Boss
- Found by bombing the left wall of the old man room
- Tips:
- Having the boomerang is highly reccomended
- The boss teleports in a predictable pattern
- Don't be greedy, the boss can and likely will punish you for greed
- Cheat Codes
- Typing
RIZZ
makes all links do a funny little dance :) - Typing
LPLUSRATIO
kills link!!!! - Typing
COIN
makes you rich!
- Typing
- Retirement Hell
- Hitting the old man sends you to a retirement home where you must battle his past love interests.
secret_boss.mp4
- All sprites from the original game are from Spriters Resource. All team memberes created various texture atlases for all of the sprites using various photo editing tools (GIMP, Piskel, Paint.net). This cleans up the code for storing animations and allows indexing sprites by frame instead of by pixel.
- Multicolor Link sprites made by Paige. Portal Gun and Portal sprites made by Ava. Non game-original text sprites made by Sam. Among Us sprites and music made by Cadence.