Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

UDIM : texture atlas and array remapping support #1144

Open
bernardkwok opened this issue Mar 19, 2021 · 0 comments
Open

UDIM : texture atlas and array remapping support #1144

bernardkwok opened this issue Mar 19, 2021 · 0 comments
Labels
Core Core change required Enhancement New feature or request ShaderGen Shader Generation change required
Milestone

Comments

@bernardkwok
Copy link

Scope of Proposed Enhancements:

  • Baking UDIM altas
  • Having option on shadergen to recognize UDIM remapping : none, atlas, array and inserting appropriate remapping code at codegen time.
  • Update default glsl renderer to bind appropriately as an example for usage in MaterialXView.
@bernardkwok bernardkwok added Enhancement New feature or request ShaderGen Shader Generation change required Core Core change required labels Mar 19, 2021
@bernardkwok bernardkwok added this to the 1.39 milestone Mar 19, 2021
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Core Core change required Enhancement New feature or request ShaderGen Shader Generation change required
Projects
None yet
Development

No branches or pull requests

1 participant