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Extend Chiang tests across languages (AcademySoftwareFoundation#2104)
This changelist extends testing of Chiang Hair BSDF nodes across shading languages, allowing render comparisons to include the complete Examples and TestSuite folders. In order to avoid shader compilation errors, placeholder OSL implementations of these nodes have been added, and these should be replaced with accurate implementations once they are supported.
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,7 @@ | ||
void mx_chiang_hair_roughness(float longitudinal, float azimuthal, float scale_TT, float scale_TRT, output vector2 roughness_R, output vector2 roughness_TT, output vector2 roughness_TRT) | ||
{ | ||
// TODO: Write OSL implementation of this node. | ||
roughness_R = vector2(0.0, 0.0); | ||
roughness_TT = vector2(0.0, 0.0); | ||
roughness_TRT = vector2(0.0, 0.0); | ||
} |
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