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glTFast 4.4.6

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@atteneder atteneder released this 10 Nov 17:02
· 765 commits to main since this release

Loading files with multiple KTX textures is way faster now. Otherwise this release is mostly minor fixes.

List of changes

Added

  • Added warning when more than two UV sets are supposed to be imported (not supported yet)

Changed

  • Major performance improvement when loading glTFs with many KTX textures

Fixed

  • Correct import of interleaved float RGBA vertex colors (thanks [@mikejurka][mikejurka] for #266)
  • Corrected potential pitfall by incorrect UV import job handling (thanks [@mikejurka][mikejurka] for reporting)
  • (Export) Exception due to incorrect property ID usage
  • JSON parse tests
  • Added missing Job variant for users of the Jobs package
  • GltfBoundsAsset now has correct sceneInstance and currentSceneId properties
  • Documentation: Fixed and improved export via script section (#270)
  • Removed precausious error message after testing real world example (#268)