glTFast 4.4.6
Loading files with multiple KTX textures is way faster now. Otherwise this release is mostly minor fixes.
List of changes
Added
- Added warning when more than two UV sets are supposed to be imported (not supported yet)
Changed
- Major performance improvement when loading glTFs with many KTX textures
Fixed
- Correct import of interleaved float RGBA vertex colors (thanks [@mikejurka][mikejurka] for #266)
- Corrected potential pitfall by incorrect UV import job handling (thanks [@mikejurka][mikejurka] for reporting)
- (Export) Exception due to incorrect property ID usage
- JSON parse tests
- Added missing Job variant for users of the Jobs package
GltfBoundsAsset
now has correctsceneInstance
andcurrentSceneId
properties- Documentation: Fixed and improved export via script section (#270)
- Removed precausious error message after testing real world example (#268)