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Experimental glTF Editor Export (under main menu File > Export and via API GLTFast.Export.GameObjectExport; #249)
Support for meshopt compressed glTFs (EXT_meshopt_compression; #106)
Generate Lightmap UVs option in the glTF import inspector lets you create a secondary texture coordinate set (similar to the Model Import Settings from other formats; #238)
Generic ICodeLogger methods that don't require a LogCode
Changed
Raised required Unity version to 2019.4.7f1 (fixes Burst 1.4 compiler issue #252). If you're on 2019.x, make sure to update to the latest LTS release!
Less GC due to CollectingLogger creating the item list on demand