glTFast 2.0.0
This release is a major refactor that makes glTFast future proof by building upon Unity's new Mesh API.
Some glTF files see major performance improvements with this update while I haven't noticed any considerable regression.
Thanks to Embibe for sponsoring the development of skin support! ❤️
Added
- Support for skins
- Instantiation can now be customized via injection
Changed
- Complete refactor to allow more optimization by using Unity's new Mesh API (introduced in 2019.1)
- Required Unity version was raised to 2019.1 or newer