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doc: Updated changelog
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atteneder committed Jan 14, 2022
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Expand Up @@ -7,6 +7,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
## [Unreleased]
### Changed
- Improved frame rate when loading glTFs with many morph targets (thanks [Eric Beets][EricBeetsOfficial-Opuscope] for #287)
- `GameObjectInstantiator.SetNodeName` can be overriden now (thanks [STUDIO NYX][NyxStudio] for #297)
### Fixed
- Matrix decompose error (thanks [weichx][weichx])
- Flickering animation on invalid glTFs from Sketchfab (#298)
Expand Down Expand Up @@ -546,5 +547,6 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
[mikejurka]: https://github.com/mikejurka
[ReadyPlayerMe]: https://readyplayer.me
[rt-nikowiss]: https://github.com/rt-nikowiss
[NyxStudio]: https://github.com/NyxStudio
[zharry]: https://github.com/zharry
[weichx]: https://gist.github.com/weichx

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