Releases: ata4/angrylion-rdp-plus
Releases · ata4/angrylion-rdp-plus
nightly-build
Bump minimum CMake version
Angrylion RDP Plus v1.6
- Added new interpolation mode, which is less blocky than nearest-neighbor and less blurry than bilinear
- Added integer scaling option
- Merged Angrylion r113
- Fast compatibility mode is now the default for new configs
- Screenshots are saved in their native N64 resolution again (#98)
- Improved VI performance by fixing a false sharing issue
- Using major.minor version scheme from now on
Note about the downloads:
- angrylion-plus.dll - Project64 plugin
- mupen64plus-video-angrylion-plus.dll - Mupen64Plus plugin for Windows
- mupen64plus-video-angrylion-plus.so - Mupen64Plus plugin for Ubuntu 20.04
Angrylion RDP Plus v1.5 (r8)
- Improved unfiltered mode (#65)
- Added vsync and exclusive window options (Zilmar plugin only)
- Added multithreaded rendering compatibility modes, which allows you to choose between speed and compatibility
- Merged angrylion r111 and r112
- The window in unfiltered mode is now doubled in size for 320x240ish frames
- Fixed repeating random noise patterns when multithreaded rendering is enabled (#67)
Note about the downloads:
- angrylion-plus.dll - Project64 plugin
- mupen64plus-video-angrylion-plus.dll - Mupen64Plus plugin
Angrylion RDP Plus v1.4 (r7)
- The overscan area is now visible on default. It still can be hidden in the options when desired.
- Improved Linux performance significantly by replacing thread-local storage globals with a struct-based system.
- Screenshots are now captured in the same size as the output window.
- Added linear filtering option as an alternative to nearest-neighbor filtering, which was previously the default. Note: this option is unrelated to the 3D texture filtering, it just affects the 2D upscaling of the final render output.
- Fixed several issues with unfiltered output mode (#32, #51).
- Fixed incorrect screen offset when using fullscreen on multi-screen systems under Windows (#13).
- Fixed some multithreading stability issues (#44).
- Fixed Majora's Mask Bombers Notebook wobbling with filtered output mode (#27).
Note about the downloads:
- angrylion-plus.dll - Project64 plugin
- mupen64plus-video-angrylion-plus.dll - Mupen64Plus plugin
Angrylion RDP Plus v1.3 (r6)
- Fixed a crash in Perfect Dark and possibly other games when using unfiltered VI modes. (#19, #32)
- Fixed number of rendering workers not being updated correctly when changes are made while the game is running.
Note about the downloads:
- angrylion-plus.dll - Project64 plugin
- mupen64plus-video-angrylion-plus.dll - Mupen64Plus plugin
Angrylion RDP Plus v1.2 (r5)
- The original 640x480 window size is now preserved in the Zilmar plugin instead of adjusting it every time the resolution changes.
- The aspect ratio for unfiltered modes is now derived from filtered mode. (#23)
- The Zilmar plugin now stores options in a .ini file, which can also be edited by hand with a text editor.
- The overscan area is now cropped away, which removes some black borders, especially in PAL games. Full overscan output can be re-activated in the options.
- Made multithreaded rendering a separate option instead of having to set the number of workers to 1.
- Merged angrylion r110.
Note about the downloads:
- angrylion-plus.dll - Project64 plugin
- mupen64plus-video-angrylion-plus.dll - Mupen64Plus plugin
Angrylion RDP Plus v1.1 (r4)
- Added plugin support for mupen64plus (only code right now, builds will follow later).
- Added support for anamorphic widescreen (#13).
- Doubled the window resolution to 640x480 in unfiltered modes (#3).
- The main emulation thread no longer participates in multithreaded rendering, which can improve performance in some situations.
- Changed settings are now saved between runs (#4).
- Fixed a performance regression in the VI filter (#9).
- Fixed garbage when opening the Bomber's Notebook in Majora's Mask and possibly in other games as well when the filter is active (#3).
- Merged angrylion r108 and r109.
Angrylion RDP Plus v1.0 (r3)
- Fixed a crash caused by the VI changes in the previous release.
- Fixed PAL aspect ratio by changing the output resolution from 640x480 to 768x576.
- Screenshots are now interpolated directly instead of embedding aspect ratio correction.
Angrylion RDP Plus v0.9 (r2)
- Added temporary aliasing fix for for games that have a vertical resolution beyond 480 pixels.
- Output window now remembers its previous position and has the correct offset for the status bar.
- Small performance boost by adjusting some compiler parameters.
Angrylion RDP Plus v0.8 (r1)
Initial release, mostly stable but still somewhat unfinished.