A nethack-inspired curses-based roguelike.
How the game looks like.The same as nethack, except for exiting.
q
quits
,
picks item up
.
waits
a
applies (uses) an item
d
drops an item
>
uses the stairs
012
chooses level up bonus
hjkl
/arrow keys moves you around
Should compile on every platform LLVM supports, since it is written in Rust.
There is a bug in the dungeon generating algorithm that lets closed rooms to appear, causing unfinishable levels.
https://sites.google.com/site/jicenospam/visibilitydetermination
https://tomassedovic.github.io/roguelike-tutorial/index.html
Thank you for your time and patience!