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LDraw_Importer_Unity

Working example: https://habr.com/post/433364/

To open the plugin select Window -> LDrawImporter -> Open Importer

The plugin has two modes: ByName and Models

ByName - generates any part or model by its name (write without extension)

Models - displays a list of models that lie along the path LDrawFiles / blueprints / models / (models can be found here omr.ldraw.org)

By clicking on the Generate button, the selected model will be generated in the selected scene. If the Generate generates an error and does not generate a model, try clicking Update blueprints or follow the instructions from the error.

Update bluepritns - updates available blueprints if you drop new ones into a folder with ldraw files

(Instructons translated by google translate from upstream please excuse any errors)

Copyright 2018 Grygory Dyadichenko

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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