-
Notifications
You must be signed in to change notification settings - Fork 22
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
New Render Settings, UI controls, parameters exposed #198
Conversation
luisbarrancos
commented
Mar 3, 2019
•
edited
Loading
edited
- Added NEtemplates for asBlendNormals, asRaySwitchSurface, asSurfaceLuminance, asBlendNormals, asASCCDL, asMatte (new shaders added in Add new shaders, Maya matte support, fixes appleseed#2426) and icons for the same nodes (Update icons and documentation to include the color inversion and color decision list shader #185)
- Added and expose cast indirect controls for delta lights, and reorganize the delta lights appleseed UI sections
- Reorganize the UI for mesh/geometry attributes, sections for SPPM, and medium priority, and expose bias control.
- Remove duplicate turbitidy scale from physical sky and clean its UI
- Add completely new render globals (or render settings), split into the default Maya section, appleseed and now lighting, output and system. Toggle the controls and sections, subsections according to values of parent attributes, and added Maya annotation and status bar messages
- Added render stamp status bar message referencing the string replacement allowed by default
- Fix attribute spreadsheet hiding the appleseed keyable attributes (Shading node attributes not showing in Maya's attribute spreadsheet #167)
- Minor c++ fixes (missing MString header, fixing wrong order in constructor initializer list, and replacing 0 by nullptr where appropriate)
- Set softmin and softmax in some attributes according to appleseed defaults
Thanks! Some commit titles deserves to be more descriptive, for instance
actually includes a whole new Render Globals UI. |
i think i squashed the wrong commit when compacting the commit history but that will be fixed |
This PR will need to be rebased and related commits to be squashed together. |
Please let us know when it's ready for another round of review! |
I think this stage is ready but i would like to add the new attribute spreadsheet section and some other features (WIP). Screenshots sent by mail (too many for the PR) |
fa0e0aa
to
d1431d8
Compare
5b31a48
to
3de2fc3
Compare
namely asASCCDL, asBlendNormals, asRaySwitchSurface, asSurfaceLuminance. Split the render globals in Lighting, Output, System tabs and exposed some controls to Dirac delta lights. Minor fixes and cleanups.
3de2fc3
to
a47b779
Compare
Thanks! |