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Crayon raytracer written in C++, includes BVH construction algorithm, photon mapping, OBJ loading, material system.

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Crayon

Crayon raytracer written in C++, includes BVH construction algorithm, photon mapping, OBJ loading, material system.

Based on work from the course CSE168: Rendering Algorithms at University of California, San Diego, with some parts of the framework stemming from the Miro ray tracer.

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Crayon raytracer written in C++, includes BVH construction algorithm, photon mapping, OBJ loading, material system.

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