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Tweak startup GL string text alignment
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andrei-drexler committed Nov 27, 2023
1 parent b4e8a19 commit ed72340
Showing 1 changed file with 3 additions and 3 deletions.
6 changes: 3 additions & 3 deletions Quake/gl_vidsdl.c
Original file line number Diff line number Diff line change
Expand Up @@ -1252,10 +1252,10 @@ static void GL_Init (void)
gl_version = (const char *) glGetString (GL_VERSION);
glGetIntegerv (GL_NUM_EXTENSIONS, &gl_num_extensions);

Con_SafePrintf ("GL_VENDOR: %s\n", gl_vendor);
Con_SafePrintf ("GL_VENDOR: %s\n", gl_vendor);
Con_SafePrintf ("GL_RENDERER: %s\n", gl_renderer);
Con_SafePrintf ("GL_VERSION: %s\n", gl_version);
Con_SafePrintf ("GL_VERSION: %s\n", gl_version);

if (gl_version == NULL || sscanf(gl_version, "%d.%d", &gl_version_major, &gl_version_minor) < 2)
{
gl_version_major = 0;
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