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* initial gyro aim implementation * change controller LED to orange, just for fun * expose gyro options in menu * add gyro calibration * add calibration screen * rename gyro action in keybind menu * default gyro sensitivities to 2.5 matches Steam input defaults and is more reasonable than 1.0 * disable gyro in menus and cutscenes * rename sensitivity values to fix menu layout and make them consistent with Mouse Speed * update gyro activation when changing mode * improve gyro mode handling by using a callback
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