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fix(error-display): component remains displayed after player reset (v…
…ideojs#8482) When `player.reset` is called, the `errorDisplay` component is not reset, and neither is `player.error`. - Sets `player.error` to `null`, so that the `player.errorDisplay` and `player.error` are correctly reset. - Adds an `error` function to the `testPlayer` stub to prevent tests from failing.
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