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Double-Dispatch design pattern test code, in a dynamic way (i.e. during runtime).

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Double Dispatch pattern for User Interfaces in C++

Test code on double dispatch design pattern in a dynamic way (i.e. during runtime).

Used to render a serie of board games in CLI or GUI mode. Note that C++ cannot directly support double dispatch.

by Tassos 2022

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Double-Dispatch design pattern test code, in a dynamic way (i.e. during runtime).

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