Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

docs(linux): fix for no steamvr dashboard on hybrid graphics #2511

Merged
merged 3 commits into from
Dec 8, 2024
Merged
Changes from 1 commit
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
3 changes: 3 additions & 0 deletions wiki/Linux-Troubleshooting.md
Original file line number Diff line number Diff line change
Expand Up @@ -65,6 +65,9 @@ Put `DRI_PRIME=1 %command%` into SteamVR's commandline options and in those of a

Put `__NV_PRIME_RENDER_OFFLOAD=1 __VK_LAYER_NV_optimus=NVIDIA_only __GLX_VENDOR_LIBRARY_NAME=nvidia %command%` into SteamVR's commandline options and in those of all VR games you intend to play with ALVR.

### SteamVR Dashboard not rendering in VR
The-personified-devil marked this conversation as resolved.
Show resolved Hide resolved
If you encounter issues with the SteamVR dashboard not rendering in VR you may need to run the entire steam client itself via PRIME render offload. From a terminal run: `__NV_PRIME_RENDER_OFFLOAD=1 __GLX_VENDOR_LIBRARY_NAME=nvidia steam-runtime`

## Wayland

When using hyprland or Gnome Wayland you need to put `WAYLAND_DISPLAY='' %command%` into the SteamVR commandline options to force XWayland.
Expand Down
Loading