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alt.Enums.PedConfigFlag = Object.freeze({ | ||
NO_CRITICAL_HITS: 2, | ||
DROWNS_IN_WATER: 3, | ||
DISABLE_RETICULE_FIXED_LOCKON: 4, | ||
UPPER_BODY_DAMAGE_ANIMS_ONLY: 7, | ||
NEVER_LEAVES_GROUP: 13, | ||
BLOCK_NON_TEMPORARY_EVENTS: 17, | ||
CAN_PUNCH: 18, | ||
IGNORE_SEEN_MELEE: 24, | ||
GET_OUT_UNDRIVEABLE_VEHICLE: 29, | ||
CAN_FLY_THRU_WINDSCREEN: 32, | ||
DIES_WHEN_RAGDOLL: 33, | ||
HAS_HELMET: 34, | ||
PUT_ON_MOTORCYCLE_HELMET: 35, | ||
DONT_TAKE_OFF_HELMET: 36, | ||
DISABLE_EVASIVE_DIVES: 39, | ||
DONT_INFLUENCE_WANTED_LEVEL: 42, | ||
DISABLE_PLAYER_LOCKON: 43, | ||
DISABLE_LOCKON_TO_RANDOM_PEDS: 44, | ||
ALLOW_LOCKON_TO_FRIENDLY_PLAYERS: 45, | ||
BEING_DELETED: 47, | ||
BLOCK_WEAPON_SWITCHING: 48, | ||
NO_COLLISION: 52, | ||
IS_SHOOTING: 58, | ||
WAS_SHOOTING: 59, | ||
IS_ON_GROUND: 60, | ||
WAS_ON_GROUND: 61, | ||
IN_VEHICLE: 62, | ||
ON_MOUNT: 63, | ||
ATTACHED_TO_VEHICLE: 64, | ||
IS_SWIMMING: 65, | ||
WAS_SWIMMING: 66, | ||
IS_SKIING: 67, | ||
IS_SITTING: 68, | ||
KILLED_BY_STEALTH: 69, | ||
KILLED_BY_TAKEDOWN: 70, | ||
KNOCKEDOUT: 71, | ||
IS_SNIPER_SCOPE_ACTIVE: 72, | ||
SUPER_DEAD: 73, | ||
USING_COVER_POINT: 75, | ||
IS_IN_THE_AIR: 76, | ||
IS_AIMING_GUN: 78, | ||
FORCE_PED_LOAD_COVER: 93, | ||
VAULT_FROM_COVER: 97, | ||
IS_DRUNK: 100, | ||
FORCED_AIM: 101, | ||
IS_NOT_RAGDOLL_AND_NOT_PLAYING_ANIM: 104, | ||
FORCE_RELOAD: 105, | ||
DONT_ACTIVATE_RAGDOLL_FROM_VEHICLE_IMPACT: 106, | ||
DONT_ACTIVATE_RAGDOLL_FROM_BULLET_IMPACT: 107, | ||
DONT_ACTIVATE_RAGDOLL_FROM_EXPLOSIONS: 108, | ||
DONT_ACTIVATE_RAGDOLL_FROM_FIRE: 109, | ||
DONT_ACTIVATE_RAGDOLL_FROM_ELECTROCUTION: 110, | ||
KEEP_WEAPON_HOLSTERED_UNLESS_FIRED: 113, | ||
GET_OUT_BURNING_VEHICLE: 116, | ||
BUMPED_BY_PLAYER: 117, | ||
RUN_FROM_FIRES_AND_EXPLOSIONS: 118, | ||
TREAT_AS_PLAYER_DURING_TARGETING: 119, | ||
IS_HAND_CUFFED: 120, | ||
IS_ANKLE_CUFFED: 121, | ||
DISABLE_MELEE: 122, | ||
DISABLE_UNARMED_DRIVEBYS: 123, | ||
JUST_GETS_PULLED_OUT_WHEN_ELECTROCUTED: 124, | ||
NM_MESSAGE_466: 125, | ||
WILL_NOT_HOTWIRE_LAW_ENFORCEMENT_VEHICLE: 126, | ||
WILL_COMMANDEER_RATHER_THAN_JACK: 127, | ||
CAN_BE_AGITATED: 128, | ||
FORCE_PED_TO_FACE_LEFT_IN_COVER: 129, | ||
FORCE_PED_TO_FACE_RIGHT_IN_COVER: 130, | ||
BLOCK_PED_FROM_TURNING_IN_COVER: 131, | ||
KEEP_RELATIONSHIP_GROUP_AFTER_CLEAN_UP: 132, | ||
FORCE_PED_TO_BE_DRAGGED: 133, | ||
PREVENT_PED_FROM_REACTING_TO_BEING_JACKED: 134, | ||
IS_SCUBA: 135, | ||
WILL_ARREST_RATHER_THAN_JACK: 136, | ||
REMOVE_DEAD_EXTRA_FAR_AWAY: 137, | ||
RIDING_TRAIN: 138, | ||
ARREST_RESULT: 139, | ||
CAN_ATTACK_FRIENDLY: 140, | ||
WILL_JACK_ANY_PLAYER: 141, | ||
WILL_JACK_WANTED_PLAYERS_RATHER_THAN_STEAL_CAR: 144, | ||
SHOOTING_ANIM_FLAG: 145, | ||
DISABLE_LADDER_CLIMBING: 146, | ||
STAIRS_DETECTED: 147, | ||
SLOPE_DETECTED: 148, | ||
COWER_INSTEAD_OF_FLEE: 150, | ||
CAN_ACTIVATE_RAGDOLL_WHEN_VEHICLE_UPSIDE_DOWN: 151, | ||
ALWAYS_RESPOND_TO_CRIES_FOR_HELP: 152, | ||
DISABLE_BLOOD_POOL_CREATION: 153, | ||
SHOULD_FIX_IF_NO_COLLISION: 154, | ||
CAN_PERFORM_ARREST: 155, | ||
CAN_PERFORM_UNCUFF: 156, | ||
CAN_BE_ARRESTED: 157, | ||
PLAYER_PREFER_FRONT_SEAT_MP: 159, | ||
IS_INJURED: 166, | ||
DONT_ENTER_VEHICLES_IN_PLAYERS_GROUP: 167, | ||
PREVENT_ALL_MELEE_TAUNTS: 169, | ||
IS_INJURED2: 170, | ||
ALWAYS_SEE_APPROACHING_VEHICLES: 171, | ||
CAN_DIVE_AWAY_FROM_APPROACHING_VEHICLES: 172, | ||
ALLOW_PLAYER_TO_INTERRUPT_VEHICLE_ENTRY_EXIT: 173, | ||
ONLY_ATTACK_LAW_IF_PLAYER_IS_WANTED: 174, | ||
PEDS_JACKING_ME_DONT_GET_IN: 177, | ||
PED_IGNORES_ANIM_INTERRUPT_EVENTS: 179, | ||
IS_IN_CUSTODY: 180, | ||
FORCE_STANDARD_BUMP_REACTION_THRESHOLDS: 181, | ||
LAW_WILL_ONLY_ATTACK_IF_PLAYER_IS_WANTED: 182, | ||
IS_AGITATED: 183, | ||
PREVENT_AUTO_SHUFFLE_TO_DRIVERS_SEAT: 184, | ||
USE_KINEMATIC_MODE_WHEN_STATIONARY: 185, | ||
ENABLE_WEAPON_BLOCKING: 186, | ||
HAS_HURT_STARTED: 187, | ||
DISABLE_HURT: 188, | ||
PLAYER_IS_WEIRD: 189, | ||
DO_NOTHING_WHEN_ON_FOOT_BY_DEFAULT: 193, | ||
USING_SCENARIO: 194, | ||
VISIBLE_ON_SCREEN: 195, | ||
DONT_ACTIVATE_RAGDOLL_ON_VEHICLE_COLLISION_WHEN_DEAD: 199, | ||
HAS_BEEN_IN_ARMED_COMBAT: 200, | ||
AVOIDANCE_IGNORE_ALL: 202, | ||
AVOIDANCE_IGNORED_BY_ALL: 203, | ||
AVOIDANCE_IGNORE_GROUP1: 204, | ||
AVOIDANCE_MEMBER_OF_GROUP1: 205, | ||
FORCED_TO_USE_SPECIFIC_GROUP_SEAT_INDEX: 206, | ||
DISABLE_EXPLOSION_REACTIONS: 208, | ||
DODGED_PLAYER: 209, | ||
WAITING_FOR_PLAYER_CONTROL_INTERRUPT: 210, | ||
FORCED_TO_STAY_IN_COVER: 211, | ||
GENERATES_SOUND_EVENTS: 212, | ||
LISTENS_TO_SOUND_EVENTS: 213, | ||
ALLOW_TO_BE_TARGETED_IN_A_VEHICLE: 214, | ||
WAIT_FOR_DIRECT_ENTRY_POINT_TO_BE_FREE_WHEN_EXITING: 215, | ||
ONLY_REQUIRE_ONE_PRESS_TO_EXIT_VEHICLE: 216, | ||
FORCE_EXIT_TO_SKYDIVE: 217, | ||
DONT_ENTER_LEADERS_VEHICLE: 220, | ||
DISABLE_EXIT_TO_SKYDIVE: 221, | ||
SHRINK: 223, | ||
MELEE_COMBAT: 224, | ||
DISABLE_POTENTIAL_TO_BE_WALKED_INTO_RESPONSE: 225, | ||
DISABLE_PED_AVOIDANCE: 226, | ||
FORCE_RAGDOLL_UPON_DEATH: 227, | ||
DISABLE_PANIC_IN_VEHICLE: 229, | ||
ALLOWED_TO_DETACH_TRAILER: 230, | ||
IS_HOLDING_PROP: 236, | ||
BLOCKS_PATHING_WHEN_DEAD: 237, | ||
FORCE_SKIN_CHARACTER_CLOTH: 240, | ||
DISABLE_STOPPING_VEHICLE_ENGINE: 241, | ||
PHONE_DISABLE_TEXTING_ANIMATIONS: 242, | ||
PHONE_DISABLE_TALKING_ANIMATIONS: 243, | ||
PHONE_DISABLE_CAMERA_ANIMATIONS: 244, | ||
DISABLE_BLIND_FIRING_IN_SHOT_REACTIONS: 245, | ||
ALLOW_NEARBY_COVER_USAGE: 246, | ||
CAN_PLAY_IN_CAR_IDLES: 248, | ||
CAN_ATTACK_NON_WANTED_PLAYER_AS_LAW: 249, | ||
WILL_TAKE_DAMAGE_WHEN_VEHICLE_CRASHES: 250, | ||
AI_CAN_DRIVE_PLAYER_AS_REAR_PASSENGER: 251, | ||
PLAYER_CAN_JACK_FRIENDLY_PLAYERS: 252, | ||
IS_ON_STAIRS: 253, | ||
AI_DRIVER_ALLOW_FRIENDLY_PASSENGER_SEAT_ENTRY: 255, | ||
ALLOW_MISSION_PED_TO_USE_INJURED_MOVEMENT: 257, | ||
PREVENT_USING_LOWER_PRIORITY_SEATS: 261, | ||
DISABLE_CLOSING_VEHICLE_DOOR: 264, | ||
TELEPORT_TO_LEADER_VEHICLE: 268, | ||
AVOIDANCE_IGNORE_WEIRD_PED_BUFFER: 269, | ||
ON_STAIR_SLOPE: 270, | ||
DONT_BLIP_COP: 272, | ||
CLIMBED_SHIFTED_FENCE: 273, | ||
KILL_WHEN_TRAPPED: 275, | ||
EDGE_DETECTED: 276, | ||
AVOID_TEAR_GAS: 279, | ||
NO_WRITHE: 281, | ||
ONLY_USE_FORCED_SEAT_WHEN_ENTERING_HELI_IN_GROUP: 282, | ||
DISABLE_WEIRD_PED_EVENTS: 285, | ||
SHOULD_CHARGE_NOW: 286, | ||
RAGDOLLING_ON_BOAT: 287, | ||
HAS_BRANDISHED_WEAPON: 288, | ||
FREEZE_POSITION: 292, | ||
DISABLE_SHOCKING_EVENTS: 294, | ||
NEVER_REACT_TO_PED_ON_ROOF: 296, | ||
DISABLE_SHOCKING_DRIVING_ON_PAVEMENT_EVENTS: 299, | ||
DISABLE_PED_CONSTRAINTS: 301, | ||
FORCE_INITIAL_PEEK_IN_COVER: 302, | ||
DISABLE_JUMPING_FROM_VEHICLES_AFTER_LEADER: 305, | ||
IS_IN_CLUSTER: 310, | ||
SHOUT_TO_GROUP_ON_PLAYER_MELEE: 311, | ||
IGNORED_BY_AUTO_OPEN_DOORS: 312, | ||
NO_PED_MELEE: 314, | ||
CHECK_LOS_FOR_SOUND_EVENTS: 315, | ||
CAN_SAY_FOLLOWED_BY_PLAYER_AUDIO: 317, | ||
ACTIVATE_RAGDOLL_FROM_MINOR_PLAYER_CONTACT: 318, | ||
FORCE_POSE_CHARACTER_CLOTH: 320, | ||
HAS_CLOTH_COLLISION_BOUNDS: 321, | ||
HAS_HIGH_HEELS: 322, | ||
DONT_BEHAVE_LIKE_LAW: 324, | ||
DISABLE_POLICE_INVESTIGATING_BODY: 326, | ||
DISABLE_WRITHE_SHOOT_FROM_GROUND: 327, | ||
LOWER_PRIORITY_OF_WARP_SEATS: 328, | ||
DISABLE_TALK_TO: 329, | ||
DONT_BLIP: 330, | ||
IS_SWITCHING_WEAPON: 331, | ||
IGNORE_LEG_IK_RESTRICTIONS: 332, | ||
ALLOW_TASK_DO_NOTHING_TIMESLICING: 339, | ||
NOT_ALLOWED_TO_JACK_ANY_PLAYERS: 342, | ||
ALWAYS_LEAVE_TRAIN_UPON_ARRIVAL: 345, | ||
ONLY_WRITHE_FROM_WEAPON_DAMAGE: 347, | ||
USE_SLO_MO_BLOOD_VFX: 348, | ||
EQUIP_JETPACK: 349, | ||
PREVENT_DRAGGED_OUT_OF_CAR_THREAT_RESPONSE: 350, | ||
FORCE_DEEP_SURFACE_CHECK: 356, | ||
DISABLE_DEEP_SURFACE_ANIMS: 357, | ||
DONT_BLIP_NOT_SYNCED: 358, | ||
IS_DUCKING_IN_VEHICLE: 359, | ||
PREVENT_AUTO_SHUFFLE_TO_TURRET_SEAT: 360, | ||
DISABLE_EVENT_INTERIOR_STATUS_CHECK: 361, | ||
HAS_RESERVE_PARACHUTE: 362, | ||
USE_RESERVE_PARACHUTE: 363, | ||
TREAT_DISLIKE_AS_HATE_WHEN_IN_COMBAT: 364, | ||
ONLY_UPDATE_TARGET_WANTED_IF_SEEN: 365, | ||
ALLOW_AUTO_SHUFFLE_TO_DRIVERS_SEAT: 366, | ||
PREVENT_REACTING_TO_SILENCED_CLONE_BULLETS: 372, | ||
DISABLE_INJURED_CRY_FOR_HELP_EVENTS: 373, | ||
NEVER_LEAVE_TRAIN: 374, | ||
DONT_DROP_JETPACK_ON_DEATH: 375, | ||
DISABLE_AUTO_EQUIP_HELMETS_IN_BIKES: 380, | ||
IS_CLIMBING_LADDER: 388, | ||
HAS_BARE_FEET: 389, | ||
GO_ON_WITHOUT_VEHICLE_IF_IT_IS_UNABLE_TO_GET_BACK_TO_ROAD: 391, | ||
BLOCK_DROPPING_HEALTH_SNACKS_ON_DEATH: 392, | ||
FORCE_THREAT_RESPONSE_TO_NON_FRIEND_TO_FRIEND_MELEE_ACTIONS: 394, | ||
DONT_RESPOND_TO_RANDOM_PEDS_DAMAGE: 395, | ||
ALLOW_CONTINUOUS_THREAT_RESPONSE_WANTED_LEVEL_UPDATES: 396, | ||
KEEP_TARGET_LOSS_RESPONSE_ON_CLEANUP: 397, | ||
PLAYERS_DONT_DRAG_ME_OUT_OF_CAR: 398, | ||
BROADCAST_RESPONDED_TO_THREAT_WHEN_GOING_TO_POINT_SHOOTING: 399, | ||
IGNORE_PED_TYPE_FOR_IS_FRIENDLY_WITH: 400, | ||
TREAT_NON_FRIENDLY_AS_HATE_WHEN_IN_COMBAT: 401, | ||
DONT_LEAVE_VEHICLE_IF_LEADER_NOT_IN_VEHICLE: 402, | ||
ALLOW_MELEE_REACTION_IF_MELEE_PROOF_IS_ON: 404, | ||
USE_NORMAL_EXPLOSION_DAMAGE_WHEN_BLOWN_UP_IN_VEHICLE: 407, | ||
DISABLE_HOMING_MISSILE_LOCK_FOR_VEHICLE_PED_INSIDE: 408, | ||
DISABLE_TAKE_OFF_SCUBA_GEAR: 409, | ||
ALPHA: 410, | ||
LAW_PEDS_CAN_FLEE_FROM_NON_WANTED_PLAYER: 411, | ||
FORCE_BLIP_SECURITY_PEDS_IF_PLAYER_IS_WANTED: 412, | ||
IS_HOLSTERING_WEAPON: 413, | ||
USE_GO_TO_POINT_FOR_SCENARIO_NAVIGATION: 414, | ||
DONT_CLEAR_LOCAL_PASSENGERS_WANTED_LEVEL: 415, | ||
BLOCK_AUTO_SWAP_ON_WEAPON_PICKUPS: 416, | ||
THIS_PED_IS_A_TARGET_PRIORITY_FOR_AI: 417, | ||
IS_SWITCHING_HELMET_VISOR: 418, | ||
FORCE_HELMET_VISOR_SWITCH: 419, | ||
FLAMING_FOOTPRINTS: 421, | ||
DISABLE_VEHICLE_COMBAT: 422, | ||
DISABLE_PROP_KNOCK_OFF: 423, | ||
FALLS_LIKE_AIRCRAFT: 424, | ||
USE_LOCKPICK_VEHICLE_ENTRY_ANIMATIONS: 426, | ||
IGNORE_INTERIOR_CHECK_FOR_SPRINTING: 427, | ||
SWAT_HELI_SPAWN_WITHIN_LAST_SPOTTED_LOCATION: 428, | ||
DISABLE_STARTING_VEHICLE_ENGINE: 429, | ||
IGNORE_BEING_ON_FIRE: 430, | ||
DISABLE_TURRET_OR_REAR_SEAT_PREFERENCE: 431, | ||
DISABLE_WANTED_HELICOPTER_SPAWNING: 432, | ||
USE_TARGET_PERCEPTION_FOR_CREATING_AIMED_AT_EVENTS: 433, | ||
DISABLE_HOMING_MISSILE_LOCKON: 434, | ||
FORCE_IGNORE_MAX_MELEE_ACTIVE_SUPPORT_COMBATANTS: 435, | ||
STAY_IN_DEFENSIVE_AREA_WHEN_IN_VEHICLE: 436, | ||
DONT_SHOUT_TARGET_POSITION: 437, | ||
DISABLE_HELMET_ARMOR: 438, | ||
PREVENT_VEH_EXIT_DUE_TO_INVALID_WEAPON: 441, | ||
IGNORE_NET_SESSION_FRIENDLY_FIRE_CHECK_FOR_ALLOW_DAMAGE: 442, | ||
DONT_LEAVE_COMBAT_IF_TARGET_PLAYER_IS_ATTACKED_BY_POLICE: 443, | ||
CHECK_LOCKED_BEFORE_WARP: 444, | ||
DONT_SHUFFLE_IN_VEHICLE_TO_MAKE_ROOM: 445, | ||
GIVE_WEAPON_ON_GETUP: 446, | ||
DONT_HIT_VEHICLE_WITH_PROJECTILES: 447, | ||
DISABLE_FORCED_ENTRY_FOR_OPEN_VEHICLES_FROM_TRY_LOCKED_DOOR: 448, | ||
FIRES_DUMMY_ROCKETS: 449, | ||
IS_ARRESTING: 450, | ||
IS_DECOY_PED: 451, | ||
HAS_ESTABLISHED_DECOY: 452, | ||
BLOCK_DISPATCHED_HELICOPTERS_FROM_LANDING: 453, | ||
DONT_CRY_FOR_HELP_ON_STUN: 454, | ||
CAN_BE_INCAPACITATED: 456, | ||
MUTABLE_FORCED_AIM: 457, | ||
DONT_CHANGE_TARGET_FROM_MELEE: 458 | ||
}); |
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