Handle asset source being a buffer, not a string #3
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
I am still trying to track down why this happens, but when doing a production build
source()
returns aBuffer
instead of a string. It seems to be fine in development, so my intuition is that it's minification related, but I haven't been able to isolate exactly which option. Changingmode
, disabling the Uglify plugin - nothing seems to alter how this works in a production build.Example in production build (output of
typeof compilation.assets[manifestPath].source()
):type of source: object
vs dev
type of source: string