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Updated build version (3.4.1.9)
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ivan-mogilko committed Nov 13, 2017
1 parent 55dab76 commit f05a790
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Showing 5 changed files with 10 additions and 8 deletions.
6 changes: 4 additions & 2 deletions Changes.txt
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Expand Up @@ -32,6 +32,8 @@ Editor:
- New application icon to comply with 3.4.0 splash screen.
- Fixed crash when importing old games which have extended editor version
string saved in the project files.
- Fixed unhandled exception occuring when user types "#under", "#idef" or "#ifndef"
on the last line of the script.
- Fixed #ifver and #ifnver not working properly if version number had only one
component (major version).
- Few improvements to the game compilation made in hope to reduce occasional
Expand Down Expand Up @@ -64,7 +66,6 @@ Script API:
switching between windowed and fullscreen modes.
- Added System.RenderAtScreenResolution property to change sprite rendering
mode at runtime.
- Fixed Speech.SkipStyle getter return value for eSkipTime case.

Engine:
- Added OpenGL renderer to Windows version.
Expand Down Expand Up @@ -97,6 +98,7 @@ Engine:
- Fixed ShakeScreen command was causing graphic artifacts when game is run
with software renderer.
- Fixed calling ChangeView during idle animation results in new view being animated.
- Fixed Speech.SkipStyle getter return value for eSkipTime case.
- Fixed Speech.VoiceMode not returning correct values when speech.vox is not
enabled/present.
- Fixed AdjustVolumeWithScaling character's property not working with the new
Expand Down Expand Up @@ -546,7 +548,7 @@ Features:
- Added config option to run pre-3.1.0 lo-res games in hi-res mode.

Bug Fixes:
- Fixed Editor crashing when user types "#define" in script.
- Fixed Editor crashing when user types "#define" on the last line of the script.
- Fixed error in game compilation after user moves item folders up or down in the project tree.
- Fixed bug which could make Character.Transparency and Object.Transparency properties return
slightly incorrect values.
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4 changes: 2 additions & 2 deletions Common/core/def_version.h
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@@ -1,9 +1,9 @@
#ifndef __AGS_CN_CORE__DEFVERSION_H
#define __AGS_CN_CORE__DEFVERSION_H

#define ACI_VERSION_STR "3.4.1.8"
#define ACI_VERSION_STR "3.4.1.9"
#if defined (RC_INVOKED) // for MSVC resource compiler
#define ACI_VERSION_MSRC_DEF 3,4,1,8
#define ACI_VERSION_MSRC_DEF 3,4,1,9
#endif

#ifdef NO_MP3_PLAYER
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2 changes: 1 addition & 1 deletion Editor/AGS.Editor/app.manifest
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@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
<assemblyIdentity version="3.4.1.8" name="AGSEditor"/>
<assemblyIdentity version="3.4.1.9" name="AGSEditor"/>
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
<security>
<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
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2 changes: 1 addition & 1 deletion Editor/AGS.Types/Properties/AssemblyInfo.cs
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Expand Up @@ -24,7 +24,7 @@ public class Version
public static readonly bool IS_BETA_VERSION = false;
public const string AGS_EDITOR_DATE = "November 2017";
public const string AGS_EDITOR_FRIENDLY_VERSION = "3.4.1";
public const string AGS_EDITOR_VERSION = "3.4.1.8";
public const string AGS_EDITOR_VERSION = "3.4.1.9";
public const string AGS_EDITOR_COPYRIGHT = "Copyright © 2006-2011 Chris Jones and 2011-2017 others.";
}
}
4 changes: 2 additions & 2 deletions version.json
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@@ -1,6 +1,6 @@
{
"version": "3.4.1.8",
"version": "3.4.1.9",
"versionFriendly": "3.4.1",
"versionSp": "rc-1",
"versionSp": "rc-2",
"appID": "80db0980-33f3-49e1-ad8a-7d27068cdd1d"
}

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