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v1.4.0
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adil192 committed May 9, 2024
1 parent 90cea95 commit e2fd339
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Showing 12 changed files with 28 additions and 10 deletions.
4 changes: 2 additions & 2 deletions README.md
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Expand Up @@ -42,5 +42,5 @@ Ricochlime is a game where you attack the advancing monsters with your ricocheti
[app_store]: https://apps.apple.com/app/ricochlime/id6459539993
[web_app]: https://ricochlime.adil.hanney.org
[flathub]: https://flathub.org/apps/com.adilhanney.ricochlime
[download_windows]: https://github.com/adil192/ricochlime/releases/download/v1.3.1/RicochlimeInstaller_v1.3.1.exe
[download_appimage]: https://github.com/adil192/ricochlime/releases/download/v1.3.1/Ricochlime-1.3.1-x86_64.AppImage
[download_windows]: https://github.com/adil192/ricochlime/releases/download/v1.4.0/RicochlimeInstaller_v1.4.0.exe
[download_appimage]: https://github.com/adil192/ricochlime/releases/download/v1.4.0/Ricochlime-1.4.0-x86_64.AppImage
9 changes: 9 additions & 0 deletions flatpak/com.adilhanney.ricochlime.metainfo.xml
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Expand Up @@ -68,6 +68,15 @@
</branding>

<releases>
<release version="1.4.0" type="development" date="2024-05-09">
<url type="details">https://github.com/adil192/ricochlime/releases/tag/v1.4.0</url>
<description>
<ul>
<li>Simplified the monster sprites to be perfect rectangles</li>
<li>Fixed a bug where the music would block other sounds even when muted</li>
</ul>
</description>
</release>
<release version="1.3.1" type="development" date="2024-04-11">
<url type="details">https://github.com/adil192/ricochlime/releases/tag/v1.3.1</url>
<description>
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2 changes: 1 addition & 1 deletion installers/desktop_inno_script.iss
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Expand Up @@ -2,7 +2,7 @@
; SEE THE DOCUMENTATION FOR DETAILS ON CREATING INNO SETUP SCRIPT FILES!

#define MyAppName "Ricochlime"
#define MyAppVersion "1.3.1"
#define MyAppVersion "1.4.0"
#define MyAppPublisher "Adil Hanney"
#define MyAppURL "https://github.com/adil192/ricochlime"
#define MyAppExeName "ricochlime.exe"
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4 changes: 2 additions & 2 deletions lib/utils/version.dart
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Expand Up @@ -2,10 +2,10 @@
// Run `./scripts/apply_version.sh --help` for more information.

/// The current app version as an ordinal number.
const int buildNumber = 103010;
const int buildNumber = 104000;

/// The current app version as a string.
const String buildName = '1.3.1';
const String buildName = '1.4.0';

/// The year in which the current version was released.
const int buildYear = 2024;
2 changes: 2 additions & 0 deletions metadata/en-US/changelogs/104000.txt
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@@ -0,0 +1,2 @@
• Simplified the monster sprites to be perfect rectangles
• Fixed a bug where the music would block other sounds even when muted
1 change: 1 addition & 0 deletions metadata/en-US/changelogs/1040003.txt
2 changes: 2 additions & 0 deletions metadata/es/changelogs/104000.txt
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• Simplificó los sprites de monstruos para que sean rectángulos perfectos.
• Se corrigió un error por el cual la música bloqueaba otros sonidos incluso cuando estaba silenciada.
1 change: 1 addition & 0 deletions metadata/es/changelogs/1040003.txt
2 changes: 2 additions & 0 deletions metadata/kk/changelogs/104000.txt
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• Құбыжық спрайттары тамаша тіктөртбұрыштар болу үшін жеңілдетілді
• Музыканың дыбысы өшірілген кезде де басқа дыбыстарды блоктайтын қате түзетілді
1 change: 1 addition & 0 deletions metadata/kk/changelogs/1040003.txt
2 changes: 1 addition & 1 deletion pubspec.yaml
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Expand Up @@ -16,7 +16,7 @@ publish_to: 'none' # Remove this line if you wish to publish to pub.dev
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
version: 1.3.1+103010
version: 1.4.0+104000

environment:
sdk: '>=3.0.6 <4.0.0'
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8 changes: 4 additions & 4 deletions windows/runner/Runner.rc
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Expand Up @@ -61,15 +61,15 @@ IDI_APP_ICON ICON "resources\\app_icon.ico"
//

#if defined(FLUTTER_VERSION_MAJOR) && defined(FLUTTER_VERSION_MINOR) && defined(FLUTTER_VERSION_PATCH) && defined(FLUTTER_VERSION_BUILD)
#define VERSION_AS_NUMBER 1,3,1,0
#define VERSION_AS_NUMBER 1,4,0,0
#else
#define VERSION_AS_NUMBER 1,3,1,0
#define VERSION_AS_NUMBER 1,4,0,0
#endif

#if defined(FLUTTER_VERSION)
#define VERSION_AS_STRING "1.3.1.0"
#define VERSION_AS_STRING "1.4.0.0"
#else
#define VERSION_AS_STRING "1.3.1.0"
#define VERSION_AS_STRING "1.4.0.0"
#endif

VS_VERSION_INFO VERSIONINFO
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