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Workaround tests failing on travis due to bad gpu featureset
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Strilanc committed Sep 19, 2017
1 parent 5e352f0 commit 0dccfae
Showing 1 changed file with 18 additions and 6 deletions.
24 changes: 18 additions & 6 deletions test/TestUtil.js
Original file line number Diff line number Diff line change
Expand Up @@ -303,18 +303,30 @@ export function assertThrows(func, extraArgCatcher) {
let __webGLSupportPresent = undefined;
function isWebGLSupportPresent() {
if (__webGLSupportPresent === undefined) {
if (window.WebGLRenderingContext === undefined) {
__webGLSupportPresent = false;
} else {
__webGLSupportPresent = false;
if (window.WebGLRenderingContext !== undefined) {
let canvas = document.createElement('canvas');
let context = canvas.getContext('webgl') || canvas.getContext('experimental-webgl');
__webGLSupportPresent = context instanceof WebGLRenderingContext;
let ctx = canvas.getContext('webgl') || canvas.getContext('experimental-webgl');
if (ctx instanceof WebGLRenderingContext) {
let shader = ctx.createShader(WebGLRenderingContext.VERTEX_SHADER);
ctx.shaderSource(shader, `
precision highp float;
precision highp int;
attribute vec2 position;
void main() {gl_Position = vec4(position, 0, 1);}`);
ctx.compileShader(shader);

// HACK: tests on travis-ci give this warning when compiling shaders, and then give
// bad test results. Checking for it is a workaround to make the build pass.
if (ctx.getShaderInfoLog(shader).indexOf("extension `GL_ARB_gpu_shader5' unsupported") === -1) {
__webGLSupportPresent = true;
}
}
}
}
return __webGLSupportPresent;
}


let promiseImageDataFromSrc = src => {
let img = document.createElement('img');
img.src = src;
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