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import { createServerApiHelpers, getServerApi, logInfo } from './utils'; | ||
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let intervalId: undefined | number; | ||
let timeoutId: undefined | number; | ||
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// Brightness steps | ||
// [ALS delta, brightness add in %] | ||
const BRIGHTNESS_STEPS = [ | ||
[50, 0], | ||
[75, 5], | ||
[82.5, 7.5], | ||
[100, 10] | ||
]; | ||
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const smoothTime = 250; | ||
const stepCount = 10; | ||
const ignoreThreshold = 30; | ||
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let steamRegistration: any; | ||
let previousAlsValues = [-1, -1, -1, -1]; | ||
let currentBrightness = 40; | ||
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const sleep = (ms: number) => | ||
new Promise((resolve) => { | ||
let id = window.setTimeout(resolve, ms); | ||
timeoutId = id; | ||
return id; | ||
}); | ||
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const handleAls = async () => { | ||
const serverAPI = getServerApi(); | ||
if (serverAPI) { | ||
const { readAls } = createServerApiHelpers(serverAPI); | ||
const alsValue = await readAls(); | ||
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if (!alsValue) { | ||
return; | ||
} | ||
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// Keep track of the last 4 values | ||
previousAlsValues.push(alsValue); | ||
previousAlsValues.shift(); | ||
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// Set the initial values | ||
if ( | ||
previousAlsValues[0] === -1 || | ||
previousAlsValues[1] === -1 || | ||
previousAlsValues[2] === -1 || | ||
previousAlsValues[3] === -1 | ||
) { | ||
return; | ||
} | ||
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const alsDeltas = []; | ||
for (let i = 0; i < previousAlsValues.length - 1; i++) { | ||
alsDeltas.push(previousAlsValues[i + 1] - previousAlsValues[i]); | ||
} | ||
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const delta = Math.round( | ||
alsDeltas.reduce((acc, val) => acc + val, 0) / alsDeltas.length | ||
); | ||
const absDelta = Math.abs(delta); | ||
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// Ignore small changes | ||
if (absDelta < ignoreThreshold) { | ||
return; | ||
} | ||
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// More sophisticated implementation | ||
const negativeDelta = delta < 0; | ||
let brightnessAdd = 0; | ||
for (let i = 0; i < BRIGHTNESS_STEPS.length; i++) { | ||
if (absDelta <= BRIGHTNESS_STEPS[i][0]) { | ||
brightnessAdd = BRIGHTNESS_STEPS[i][1]; | ||
break; | ||
} | ||
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if (i === BRIGHTNESS_STEPS.length - 1) { | ||
brightnessAdd = BRIGHTNESS_STEPS[i][1]; | ||
} | ||
} | ||
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// Clamp brightness | ||
if (negativeDelta) { | ||
brightnessAdd = -brightnessAdd; | ||
} | ||
let targetBrightness = currentBrightness + brightnessAdd; | ||
targetBrightness = Math.min(100, Math.max(0, targetBrightness)); | ||
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logInfo( | ||
`Current brightness: ${currentBrightness} | ALS delta: ${delta} | previous values: ${previousAlsValues} | Current Brightness ${currentBrightness} | Brightness add: ${brightnessAdd} | Target brightness: ${targetBrightness}` | ||
); | ||
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// Smoothing | ||
let localCurrentBrightness = currentBrightness; | ||
const brightnessPerMs = (brightnessAdd / smoothTime) * stepCount; | ||
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for (let i = 0; i < smoothTime / stepCount; i++) { | ||
localCurrentBrightness += brightnessPerMs; | ||
localCurrentBrightness = Math.min( | ||
100, | ||
Math.max(0, localCurrentBrightness) | ||
); | ||
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window.SteamClient.System.Display.SetBrightness( | ||
localCurrentBrightness / 100 | ||
); | ||
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await sleep(smoothTime / stepCount); | ||
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// Ensure that we don't have stale data | ||
previousAlsValues.push(alsValue); | ||
previousAlsValues.shift(); | ||
} | ||
} | ||
}; | ||
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export const enableAlsListener = () => { | ||
intervalId = window.setInterval(() => { | ||
handleAls(); | ||
}, 100); | ||
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steamRegistration = | ||
window.SteamClient.System.Display.RegisterForBrightnessChanges( | ||
async (data: { flBrightness: number }) => { | ||
currentBrightness = data.flBrightness * 100; | ||
} | ||
); | ||
}; | ||
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export const clearAlsListener = () => { | ||
if (intervalId) { | ||
clearInterval(intervalId); | ||
intervalId = undefined; | ||
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previousAlsValues = [-1, -1, -1, -1]; | ||
if ( | ||
steamRegistration && | ||
typeof steamRegistration?.unregister === 'function' | ||
) { | ||
steamRegistration.unregister(); | ||
} | ||
steamRegistration = undefined; | ||
} | ||
if (timeoutId) { | ||
clearTimeout(timeoutId); | ||
timeoutId = undefined; | ||
} | ||
}; |
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