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Blocky_game: terrain does not render with latest stable build in Windows #79

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brettcoburn opened this issue Nov 11, 2020 · 2 comments
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@brettcoburn
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This happens even if you add the missing VoxelViewer to the CharacterAvatar.

When running the game I do see the GUI and the sky, but no terrain. The number of streaming tasks begins to climb rapidly and never stops, unless I press the space bar in which case it drops back to zero.

If it helps, I am able to run test_generator and a small portion of terrain is generated and shown.

I'm using the Windows build that was just recommended here: #77 (comment)

@Zylann
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Zylann commented Nov 11, 2020

I just pushed a few fixes, does it solve the issue?

@brettcoburn
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Fixed, thanks!

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