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Is the block_sprite_generator.tscn broken for when we add new Blocks?
#106
opened Jul 5, 2024 by
NumDev2310
How can the generator code be written to only produce dirt at 1 block flat in all directions?
#102
opened Feb 23, 2024 by
WithinAmnesia
How to make the top down 2D multiplayer branch for Godot 4.2.1.NET+ Compatibility and browers?
#101
opened Feb 21, 2024 by
WithinAmnesia
ERROR: RID_Owner<struct RasterizerSceneGLES3::LightInstance>::getornull: Condition "!id_map.has(p_rid.get_data())" is true. Returned: 0
bug
Engine bug
Problem is in Godot Engine
#71
opened Aug 18, 2020 by
Zylann
Attempt to call function 'XXX' in base 'previously freed instance' on a null instance
#65
opened Aug 4, 2019 by
afonsolage
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