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- fixed: A_M_Refire's 'ignoremissile' parameter lost its default value.
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Christoph Oelckers authored and madame-rachelle committed Jan 1, 2017
1 parent 3b054fc commit b4106bb
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion wadsrc/static/zscript/doom/scriptedmarine.txt
Original file line number Diff line number Diff line change
Expand Up @@ -282,7 +282,7 @@ class ScriptedMarine : Actor
//
//============================================================================

void A_M_Refire (bool ignoremissile, statelabel jumpto = null)
void A_M_Refire (bool ignoremissile = false, statelabel jumpto = null)
{
if (target == null || target.health <= 0)
{
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