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OCTAD

OCTAD = Open College Text ADventure

Unity Text Adventure tutorial

(1) https://www.youtube.com/watch?v=jAf1I1UWo5Q

this defines your basic game

  • so it gives you some commands
  • it gives the the text responses
  • it gives you room-portals

(2) get Font and UI from: https://oc.unity3d.com/index.php/s/g2EjMoxY1NMdsvJ

(3)

Unity tutorials Creating a Text Adventure Game Part 1 (8 parts) Part 2 (10 parts)

https://unity3d.com/learn/tutorials/topics/scripting/introduction-and-goals?playlist=17117

ROADMAP

Version 1.0

  • Command Parser
  • UI
  • North/South Room portals

Version 1.1

  • all room portals logic
  • all locations with brief descriptions

Version 1.2

  • Inventory System implemented
    !Fixes!
  • firstVisit boolean no longer changes while you are still "in" a location, only when you leave.

Version 1.3

  • Pickup System fully implemented
  • Locations now hold a list of 'pickupables'
  • Npc Datastructure added, unfinished

version 1.4

  • two word parser implemented
  • QOL UI updates
  • todo list dynamically shows repairs needed for ship

version 1.5

  • combat system added

version 1.6

  • item interface added
  • interactactable NPCS
  • quest and reward system

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