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[Snyk] Upgrade three from 0.140.0 to 0.146.0 #2

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This PR was automatically created by Snyk using the credentials of a real user.


Snyk has created this PR to upgrade three from 0.140.0 to 0.146.0.

ℹ️ Keep your dependencies up-to-date. This makes it easier to fix existing vulnerabilities and to more quickly identify and fix newly disclosed vulnerabilities when they affect your project.


  • The recommended version is 8 versions ahead of your current version.
  • The recommended version was released 2 months ago, on 2022-10-27.
Release notes
Package name: three
  • 0.146.0 - 2022-10-27
  • 0.145.0 - 2022-09-29
  • 0.144.0 - 2022-08-31
  • 0.143.0 - 2022-07-28
  • 0.142.0 - 2022-06-29
  • 0.141.0 - 2022-05-26
  • 0.140.2 - 2022-05-10
  • 0.140.1 - 2022-05-09
  • 0.140.0 - 2022-04-30
from three GitHub release notes
Commit messages
Package name: three
  • f021ec0 r146
  • ddaf9ea Examples: Simplified webgl_nodes_loader_gltf_sheen.
  • b7afe62 Examples: Fix ESlint error. (#24859)
  • 65597f5 Updated examples builds.
  • 78e268f Loader: MaterialX (#24707)
  • 510f9d2 USDZExporter: Add camera support. (#24854)
  • a10999a Update WebGLRenderer.html (#24852)
  • f787070 GLTFLoader: Use source name for texture if available. (#24849)
  • 2f2c19b Add Objects italian version (#24850)
  • 23e3c15 Docs: Clean up. (#24848)
  • c482614 typo: docs/materials/MeshLambertMaterial (#24847)
  • d95e790 improve mouse drag interaction (#24844)
  • 7e85361 Updated builds.
  • da820c4 Shader Refactoring (#24805)
  • c460c57 AudioContext: Refactor to class style. (#24840)
  • 20c13f1 MeshVelocityMaterial: render a scene's velocity field to a buffer (useful for motion blur, TRAA post effects) (#23784)
  • 426c4ba SceneUtils: Add reduceVertices(). (#22742)
  • a117613 Docs: Improve Chinese WebGlRenderTarget page. (#24841)
  • 72a84e7 Fixed typo documentation in Triangle (#24837)
  • 4f77503 Nodes & WebGPU: equirectUV() (#24825)
  • a81567b Docs: Improve MeshPhysicalMaterial page. (#24836)
  • ff0d460 Editor: Add sheen support. (#24835)
  • dbed98b SceneUtils: Add documentation for sortInstancedMesh() (#24833)
  • 0f89c6c Nodes: Optional varying interpolation (#24821)

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