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Now the aliens are cmg continously wihtout stopping #169

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merged 1 commit into from
Oct 8, 2024

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monishkumardvs
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This PR introduces several key updates and improvements:

Feature: Added functionality to spawn aliens dynamically in batches based on the current game level, ensuring smoother pacing and increasing difficulty over time.
Bug Fix: Fixed an issue where no new aliens were spawned after the first wave, causing the game to freeze.
Improvement: Enhanced game-over logic and refactored the reset function to allow seamless replay after a game-over scenario.
Issue Fix:
This PR fixes the issue where alien spawning would stop after the first wave, preventing further gameplay progress.
Fixes #151

before

Recording.2024-10-08.132401.mp4

after

Untitled.video.-.Made.with.Clipchamp.mp4

and updated the highscore
Screenshot 2024-10-08 132753
assign the level 3 tag as i worked so much for this

  • Bug fix (non-breaking change which fixes an issue)

  • New feature (non-breaking change which adds functionality)

  • Breaking change (fix or feature that would cause existing functionality to not work as expected)

How should this be tested?

  • [x ] Test A
  • [ x] Test B

Mandatory Tasks

  • [x ] Make sure you have self-reviewed the code. A decent size PR without self-review might be rejected.

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🎉 Thank you @monishkumardvs for your contribution! Your pull request has been submitted successfully. A maintainer will review it as soon as possible. We appreciate your support in making this project better

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@monishkumardvs
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Could you please assign Level 3 for my hard work, as I've made a lot of changes to the project? Thank you!

@monishkumardvs
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can u review the pr

@YadavAkhileshh YadavAkhileshh merged commit e1fe973 into YadavAkhileshh:main Oct 8, 2024
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@YadavAkhileshh YadavAkhileshh added gssoc-ext New feature or request hacktoberfest-accepted Hacktoberfest level3 labels Oct 8, 2024
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[BUG] No bugs are coming after playing sometime
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