这是我在学习UnityShader的时候,对一些常用的shader的学习与整理,大多是一些PostEffect的效果,一下列表中会详细讲解shader原理,以供大家学习。
- Bloom
- DissolveEffect
- EdgeDetection
- EdgeLight
- FieldDepth
- FishEye
- FlashEffect
- FogEffect
- GuassianBlur
- Hatching
- Mask
- MotionBlur
- PBR
- RadialDirectionBlur
- RainEffect
- RayEffect
- ScreenSpaceReflection
- ScreenSpaceShadow
- ScreenWaterEffect
- ShadowGun
- Snow
- ToonShading
- TwrilImage
- VortexImage
- Water
- WaterWaveImageEffect
- GodRay
- EdgeDetectionNormalShader
- Unity2017以上版本
- Visua Studio 2017
- Git
git clone [email protected]:YESshowMeCode/CollectionOfUnityShader.git