Skip to content

Domination 4.11

Compare
Choose a tag to compare
@Xeno69 Xeno69 released this 02 Nov 16:24
· 2708 commits to master since this release

4.11

  • Changed: Increased dynamic "Group" simulation from 1000m to 1400m
  • Fixed: Mine sidemission 104 was spawning enemy AI far far away (marker moved by accident)
  • Changed: Reduced number of spawned enemy AI units slightly, seems 1.96 has some performance issues
  • Fixed: Really stupid script error in revive
  • Fixed: Script error in air AI script
  • Fixed: d_ranked_a array was not available on the server (in case a server is not using a SQL database table)
  • Fixed: Air vehicles para dropping or unloading AI over the main target got deleted way too early
  • Fixed: Really stupid error which did not delete AI groups of destroyed vehicles, game breaker
  • Fixed: Island patrol groups were spawning too much crew