Version 1.2.0 - Frame duplication and better animation speed support.
New features:
- Frames duplication (thanks thesupersonic16!)
- Better animation speed support.
One thing that I never noticed is that Sonic Mania uses a custom speed for each frame. Thanks to the recent thesupersonic16's discovery about "duration" field on RSDK5 Frames, I was able to implement that f uctionality on the rendering system.
Currently there is some stuttering (I am not still able to understand if it is my fault or WPF/Stopwatch does not do a good job) but it should be enough to work on it!
I still should explore a solution on GIF's frame importing and exporting, but the palette system bothers me.