Releases: WorldSellerGame/world-seller
Releases · WorldSellerGame/world-seller
Release v0.1.3
0.1.3 (2023-03-27)
Release v0.1.2
0.1.2 (2023-03-27)
Bug Fixes
- settings: re-enable sound options for non-dev environments (c88be7d)
- ui: round timers better in general (a8cb999)
- workers: workers now operate at 95% efficiency of the player (dc8da4f)
Features
- refining: clarify UI about items that are preserved vs consumed when crafting (98d74c2)
Release v0.1.1
0.1.1 (2023-03-27)
Release v0.1.0
0.1.0 (2023-03-27)
Bug Fixes
- achievements: achievements are now sorted by name (f9fdd9f)
- achievements: canceling recipes should not give achievement progress (1d5f3b4)
- analytics: track navigate analytics better (c7b4bb4)
- combat: buffs and debuffs will no longer tick if combat is won by someone. closes #117 (c04771b)
- combat: can no longer eat food while in combat (649de45)
- combat: combat items/food in loadout should only color the name, not all of the text (4af36cb)
- combat: ending combat should clear player buffs (f8398f7)
- combat: energy-changing buffs do not apply current health any longer (9c0ca4a)
- combat: escape should mark combat as ending (6b66274)
- combat: fix buff alignment for enemies (d395f2c)
- combat: healPerRound on enemies should correctly show healing on enemy. closes #127 (4bec6c9)
- combat: items cannot take energy even if their referenced ability does (7a88e90)
- combat: items should show the effect name, not key (47b6ec1)
- combat: items with multiple effects will trigger correctly (d8bb5db)
- combat: NaN should no longer happen for any delta applier. closes #126 (9f6b92f)
- combat: only some stats have to stay at 1. rest can go back to 0 when an effect unapplies. closes #111 (2123918)
- combat: speed calculations should be correct now. closes #119 (500c0f7)
- combat: undefined mitigation causes problems (4b545eb)
- combat: using items on self should also not cost energy (08b749e)
- combat: you can't die from multiple dots at once (73143d4)
- core: instead of watching . and having the CLI refresh every 10 seconds, watch src again and copy the changelog files. laziness ftl. closes #121 (076120b)
- core: load all core icons at startup (735cd3e)
- debug: debug menu should be position: fixed (5473633)
- discord: fix combat discord status attachment (ae862b7)
- dungeon: dungeon maps will correctly track the players viewport (b9d9080)
- dungeon: dungeons no longer let you eat food (cb0d9a7)
- dungeon: embark color should actually indicate when you get a skill point (ccdbff7)
- dungeon: make fire a more visible color (a31cfdb)
- dungeon: no standing still to heal in a dungeon (968531d)
- edibles: items that only restore energy should be able to be eaten (40e8e14)
- exchange: default exchange rate for rarity:same is 2:1, closes #115 (ee3af62)
- gathering: gathering pages should perform better (d977d18)
- gathering: not all gathering is fishing (d625374)
- inventory,mercantile: inventory/stockpile page will no longer reset category when an item leaves (61524fd)
- item: food duration is now migrated correctly (0cc2b49)
- items: items now- have separate effects/abilities, are more distinct when in/out of combat (aa12001)
- items: make item healing come from new properties, not stats (856c600)
- loadout: can now select potions again for item loadout (6746983)
- loadout: fix learned skills replacing old skills (3e1d352)
- loadout: loadout page should perform better with larger numbers of items (ea2e229)
- loadout: loadout should properly migrate items when they change (3e43e23)
- loadout: no flicker when unslotting something using x (cf248cb)
- mods: fix mod unsub for mods that don't have themes (1ec1c2e)
- mods: mods should load tags correctly from all categories (b07dd7e)
- recipe: mortar should preserve, not consume, the table (8641257)
- refining: perf improvements (5f0b8af)
- refining: refining should update when hitting craft (d5e3e42)
- refining: wrap when ingredient list is cut off (4ad2244)
- settings: sound should start at 100% instead of 1%, closes #114 (6a5bf0b)
- splash: add tooltips + better named mods button to homepage (810d73e)
- svg: add dungeon svgs to preloader. closes #139 (5d2a0d8)
- theme: light theme icons should fill correctly (73f2383)
- ui: better defaults for not overflowing screen size in some pages (0e974b2)
- **ui:...