- Not all DXGI texture formats have been identified yet, so if you find any broken textures or textures failing to extract, please let me know!
- Please let me know of any other issues too (contact me here with an issue or on the NieR:Modding Discord Server).
- Character meshes.
- Weapon meshes.
- World/Map meshes.
- Honestly, any mesh pack I could find. (Let me know if you find one that doesn't work!)
- Automatic texture extraction, conversion & material node setup (make sure you have Noesis path set in Add-on Preferences).
- Multiple UV maps.
- Vertex groups.
- Armatures.
- Materials.
- Extracting textures.
- Install Blender (also available on Steam).
- Download this repository as a ZIP (Green button labelled "Code" near the top-right,
Download ZIP
). - Launch Blender.
- Go to
Edit > Preferences
. - Go to the
Add-ons
section and pressInstall...
near the top-right. - Select the ZIP you downloaded in step 2 and press
Install Add-on
. - Check the tickbox next to
Import-Export: Replicant2Blender (NieR Replicant ver.1.2247... Mesh Pack Importer)
. - (Optional) If you want texture extraction, conversion & material node setup: open the preferences drop-down for the add-on and set your path to
Noesis.exe
(download if you don't have it yet).
File > Import > NieR Replicant Mesh Pack
- Select a mesh PACK (usually prefixed with
msh_
) or PACK containing textures (if you wish to extract them). - Have fun!
https://github.com/yretenai/kaine/releases
- Kerilk for structure reversing help.
- yretenai for
kaine
tool and other help.