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NieR Replicant ver.1.2247... Mesh Pack Importer For Blender (& Texture Extractor)

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Replicant2Blender

CURRENTLY IN ALPHA:

  • Not all DXGI texture formats have been identified yet, so if you find any broken textures or textures failing to extract, please let me know!
  • Please let me know of any other issues too (contact me here with an issue or on the NieR:Modding Discord Server).

What does support right now?

  • Character meshes.
  • Weapon meshes.
  • World/Map meshes.
  • Honestly, any mesh pack I could find. (Let me know if you find one that doesn't work!)
  • Automatic texture extraction, conversion & material node setup (make sure you have Noesis path set in Add-on Preferences).
  • Multiple UV maps.
  • Vertex groups.
  • Armatures.
  • Materials.
  • Extracting textures.

Installation Instructions:

  1. Install Blender (also available on Steam).
  2. Download this repository as a ZIP (Green button labelled "Code" near the top-right, Download ZIP).
  3. Launch Blender.
  4. Go to Edit > Preferences.
  5. Go to the Add-ons section and press Install... near the top-right.
  6. Select the ZIP you downloaded in step 2 and press Install Add-on.
  7. Check the tickbox next to Import-Export: Replicant2Blender (NieR Replicant ver.1.2247... Mesh Pack Importer).
  8. (Optional) If you want texture extraction, conversion & material node setup: open the preferences drop-down for the add-on and set your path to Noesis.exe (download if you don't have it yet).

Usage:

  • File > Import > NieR Replicant Mesh Pack
  • Select a mesh PACK (usually prefixed with msh_) or PACK containing textures (if you wish to extract them).
  • Have fun!

How do I get extracted mesh packs?

https://github.com/yretenai/kaine/releases

Extra Credits

  • Kerilk for structure reversing help.
  • yretenai for kaine tool and other help.

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NieR Replicant ver.1.2247... Mesh Pack Importer For Blender (& Texture Extractor)

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