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Scenario files format
Alexander Akulich edited this page Apr 9, 2023
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4 revisions
TIMER
RESEARCH_COMPLETE
LOW_UNIT_COUNT
HIGH_UNIT_COUNT
BMU_COUNT
REACHED_LOCATION
VORTEX_FIRED
TECHNICIANS_TREACHERIED
ALL_UNITS_DEAD
ALL_OTHER_RACES_UNITS_DEAD
FIRED_AT
POD_CAPTURED
SCENARIO_FLAG
ANY
ALL
NOT
LOW_UNIT_COUNT/HIGH_UNIT_COUNT <keyName> RACE <race> <number> <objectType> [<hwLevel>] [<subType>] [<weaponCombo>]
REINFORCEMENTS
VOICE_MAIL
CHANGE_RACE
WON
LOST
WON_OR_LOST
PLAY_ANIMATION
ACTIVATE_SQUADRONS
ENABLE_ACTION
EXPLOSION
SET_SCENARIO_FLAG
TASK_STATE
EXPLOSION AT <number> <number> RANGE <number> DAMAGE <number> SIZE <number>
SET_SCENARIO_FLAG NAME <name>
TASK_STATE NUMBER <number> <OPEN|COMPLETE>