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Professions: Blacksmithing & Mining #1287
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just a comment to expand abbreviations into full words for core mechanics variables. we want maximum clarity
limit = { reagent_rarity_is_rare_trigger = { REAGENT = $REAGENT$ } } | ||
value = 5 | ||
} | ||
if = { |
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shouldn't these be else_if
s? a reagent can't be rare and uncommon at the same time can it?
* Switch all being assignment to using culture gfx * Kvaldir assignment * Remove demonic flag, it's not needed * Remove age boost to plants, being_life already gets a boost * Remove unneeded check * Remove unneeded check * Remove unneeded check
* Initial commit * some grammatical changes to old god possessives * revise english localization for dark pluralism doctrine --------- Co-authored-by: Edmund <[email protected]>
* wc_arthas_story_50 tooltip fix * a * a * lich king notification someone yoinked frostmourne * aa * aa * Update wc_scourge_quelthalas_effects.txt * Fire the effect * Change commence_scourge_quelthalas_effect region check * a * Fix * removing lordaeron notification from arthas_story, adding to separate decision * remove quelthalas event chain starter from arthas story * require frostmourne to start decision * Create wc_scourge_quelthalas_decisions.txt * reduce requirements * event update * loc fix * decision update * test * additional scope * Update wc_scourge_quelthalas_events.txt * event two * offer to quelthalas vassals * Update wc_scourge_quelthalas_events.txt * Change Arthas inheritance and order of Quel events * Revamp Lordaeron inheritance again * Add pressed claim to e_lordaeron * prince dark'khan actually betrays quelthalas most of the time * localisation for fealty events * Update wc_scourge_quelthalas_events.txt * End war properly and fix some errors * scourge invasion of quelthalas cb * event war update * fix * war cb * Lordaeron always gets broken * Calia always gets e_lordaeron claim * war tweaks * End the correct war * Turn Lordaeron undead * conversion from sc_scourge_qualthalas_effect to event chain * Turn conquered vassals undead * Better handling of quel war victory * Turn *everyone* undead * Also applies to Lordaeron * Modifier to block union * Inheritable union block modifier * Block Lor'themar from union on later start date * San'layn High Elf variant * Should be Darkfallen * darkfallen loc * big flavour text * notification events * Update wc_scourge_quelthalas_events.txt * Make sure no foreign rulers are made undead * Fix * Prevent characters with plot armor from being raised * Add missing equal signs * sylvanas banshee event * Fix Sylvanas event * Frostmourne is not instantly maxed * Union block is removed correctly * Equip Frostmourne automatically * oh no * Convert recipient properly * Union block modifier loc * sylvanas and arthas perspective * Basic corrupted sunwell and decision * book of medivh * Don't plague lore character * Better non-plaguing * add loc for invasion of QT * Change title change to conquest * localization for scourge army QT invasion * add some goals for future work on invasion of QT * add another requirement to QT subject chance * ALWAYS end the correct war * add resurrection (kinda broken) [SCQT] * change SCQT KT resurrect to use set_house for dyn * Fix the res * Add parents back * Sets dummy parents for purged characters * Fix errors * Transfer children of resurrected characters * Fix Kel'Thuzad trigger and appearance * Remove impotent trait from undead * Tiny simplification * Another small fix * fix SCQT edge cases * no more removing arthas as regent! * fix scqt.1001 * book works for non dlc holders * purple book is nicer (wish we had orange) * sylvanas loc * decision loc * event chain loc * Remove the second Kel'thuzad * equip_artifact_to_owner_replace loc * Generalize usurp_lordaeron_effect and give it loc * ranger general now dies with correct grammar * i made second dot * Update wc_scourge_quelthalas_events_l_english.yml * turn_realm_undead_effect effect loc * More bullet points * Fixed event option loc * Banshee/Spectre custom loc * Fix Quel'thalas borders after war * Give converted elves event army and fix small errors * Give Quel'thalas to an undead Elf * missed some gendered localisation * Add frostmourne to triggers * Remove special building from visible triggers * loc update * weight modifiers * Fix awkward sunwell building trigger loc * Frostmourne trigger loc * Darkfallen icon * Fix remaining errors --------- Co-authored-by: Raged50 <[email protected]> Co-authored-by: Edmund <[email protected]>
* Orc armor * Male blendshapes Male blendshapes for orc armor * Some fixes * work work Adjusted male helmet Added female helmet Adjusted male blendshapes * Orc armor * Orc armor * Female Blendshapes * Blendshape more like lameshape * I hate blendshapes and titts * First test for textures * CoA on orc armor * Final (?) male armor and textures Rigging and texture of the male armor are finish for now * Female model * drakkari dont wear orc clothing * Blendshape crash game * No more crashes No idea why * Fixed ass * Helmet coa and some fixes * breast bandage * bandage added to clothing * No more orc tits * Less helmets Theres a 60% the character use a helmet * Randomness working properly * No major orc wears helmet * Consistent code --------- Co-authored-by: Raged50 <[email protected]>
not workon on professions at the moment, but this commit will tell me what needs to be worked on when i pick it up again
will work on this later |
Changelog:
dont look at this i will be right back
Developer changelog:
Tests:
wc
files inDocuments\Paradox Interactive\Crusader Kings III\logs\error.log
exceptportrait_decals.cpp:101
How to test: