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enable clan for preferred heritages #1285
enable clan for preferred heritages #1285
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@@ -79,6 +79,9 @@ can_keep_clan_government_trigger = { | |||
OR = { | |||
culture = { has_cultural_pillar = heritage_orcish } | |||
culture = { has_cultural_pillar = heritage_tauren } | |||
culture = { has_cultural_pillar = heritage_gorian } | |||
culture = { has_cultural_pillar = heritage_agamagganic } | |||
culture = { has_cultural_pillar = heritage_zaetaric } |
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Actually, you should put theses heritage in the governments files too for auto-generated content
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if u mean preferred_heritage
in the clan govs file,
it's in there already in grek's branch, this is just adding them to the trigger
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ok so
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did you mean a different file O__o
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no, if it's on greko branch, it's ok.
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@Grekopithikos please merge when ready : ]
Changelog:
Developer changelog:
fp3_decisions.txt
with the preferred heritages listed in the updated PRTests:
wc
files inDocuments\Paradox Interactive\Crusader Kings III\logs\error.log
exceptportrait_decals.cpp:101
How to test: