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Merge branch 'dev' into velius-uldum-flavor
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Malicos committed Sep 26, 2024
2 parents 61142bf + 0b2aa04 commit d49ad3e
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Showing 112 changed files with 7,865 additions and 488 deletions.
26 changes: 26 additions & 0 deletions .github/workflows/branch-naming-scheme.yml
Original file line number Diff line number Diff line change
@@ -0,0 +1,26 @@
name: Branch Naming Policy Action

on:
create:
delete:
pull_request:
branches:
- '**'

jobs:
branch-naming-policy:
runs-on: ubuntu-latest

steps:
- name: Checkout
uses: actions/checkout@v4

- name: Run Branch Naming Policy Action
uses: nicklegan/[email protected]
if: github.ref_type == 'branch' || github.ref_type == 'pull_request'
with:
token: ${{ secrets.GITHUB_TOKEN }}
regex: '^(feat|fix)\/(mixed|code|2D|3D|map|char|l10n|magic)\/([a-z0-9]+)'
flags: i
# token: ${{ secrets.REPO_TOKEN }}
# delete: true
8 changes: 8 additions & 0 deletions common/buildings/wc_special_buildings.txt
Original file line number Diff line number Diff line change
Expand Up @@ -64,6 +64,10 @@ corpse_of_agamaggan_01 = {

dark_portal_01 = {
type_icon = "icon_structure_dark_portal.dds"
asset = {
type = pdxmesh
name = "building_special_dark_portal2_mesh"
}

is_enabled = {
dark_portal_building_enabled_trigger = yes
Expand All @@ -85,6 +89,10 @@ dark_portal_01 = {

dark_portal_02 = {
type_icon = "icon_structure_dark_portal.dds"
asset = {
type = pdxmesh
name = "building_special_dark_portal_mesh"
}

is_enabled = {
dark_portal_building_enabled_trigger = yes
Expand Down
116 changes: 58 additions & 58 deletions common/casus_belli_types/00_civil_war.txt
Original file line number Diff line number Diff line change
Expand Up @@ -241,7 +241,7 @@ independence_faction_war = {
value = medium_prestige_value
multiply = -1
}

# Warcraft
decrease_any_authority_effect = yes
}
Expand Down Expand Up @@ -286,9 +286,9 @@ independence_faction_war = {
scope:attacker = {
show_pow_release_message_effect = yes
stress_impact = {
ambitious = medium_stress_impact_gain
arrogant = medium_stress_impact_gain
}
ambitious = medium_stress_impact_gain
arrogant = medium_stress_impact_gain
}
}
hidden_effect = {
scope:attacker = {
Expand All @@ -303,8 +303,8 @@ independence_faction_war = {

scope:defender = {
stress_impact = {
arrogant = medium_stress_impact_gain
}
arrogant = medium_stress_impact_gain
}

add_character_flag = {
flag = recent_independence_faction_war
Expand Down Expand Up @@ -391,7 +391,7 @@ independence_faction_war = {

max_attacker_score_from_battles = 100
max_defender_score_from_battles = 50

max_defender_score_from_occupation = 150
max_attacker_score_from_occupation = 150

Expand Down Expand Up @@ -441,15 +441,15 @@ liberty_faction_war = {

#EP2 Accolade glory gain from winning against higher ranked enemy
scope:attacker = { accolade_attacker_war_end_glory_gain_med_effect = yes }

# LEGITIMACY FROM LOSING FACTION WAR
faction_war_end_defeat_legitimacy_effect = yes

scope:defender = {

# Warcraft
decrease_any_authority_effect = yes

add_prestige = -500

every_character_war = {
Expand Down Expand Up @@ -540,9 +540,9 @@ liberty_faction_war = {
scope:attacker = {
show_pow_release_message_effect = yes
stress_impact = {
ambitious = medium_stress_impact_gain
arrogant = medium_stress_impact_gain
}
ambitious = medium_stress_impact_gain
arrogant = medium_stress_impact_gain
}
}
hidden_effect = {
scope:attacker = {
Expand All @@ -556,8 +556,8 @@ liberty_faction_war = {
}
scope:defender = {
stress_impact = {
arrogant = medium_stress_impact_gain
}
arrogant = medium_stress_impact_gain
}
add_character_flag = {
flag = recent_liberty_faction_war
years = faction_war_white_peace_cooldown
Expand Down Expand Up @@ -624,7 +624,7 @@ liberty_faction_war = {

max_attacker_score_from_battles = 100
max_defender_score_from_battles = 50

max_defender_score_from_occupation = 150
max_attacker_score_from_occupation = 150

Expand Down Expand Up @@ -682,7 +682,7 @@ populist_war = {

on_victory_desc = {
desc = populist_war_victory_desc

}

on_victory = {
Expand Down Expand Up @@ -753,16 +753,16 @@ populist_war = {

on_white_peace_desc = {
desc = populist_war_white_peace_desc

}

on_white_peace = {
scope:attacker = {
show_pow_release_message_effect = yes
stress_impact = {
ambitious = medium_stress_impact_gain
arrogant = medium_stress_impact_gain
}
ambitious = medium_stress_impact_gain
arrogant = medium_stress_impact_gain
}
}
on_white_peace_faction_revolt_war = yes
hidden_effect = {
Expand Down Expand Up @@ -802,7 +802,7 @@ populist_war = {

on_defeat_desc = {
desc = populist_war_defeat_desc

}

on_defeat = {
Expand Down Expand Up @@ -878,7 +878,7 @@ populist_war = {

max_attacker_score_from_battles = 100
max_defender_score_from_battles = 50

max_defender_score_from_occupation = 150
max_attacker_score_from_occupation = 150

Expand Down Expand Up @@ -974,15 +974,15 @@ claimant_faction_war = {
scope:attacker = {
show_pow_release_message_effect = yes
stress_impact = {
ambitious = medium_stress_impact_gain
arrogant = medium_stress_impact_gain
}
ambitious = medium_stress_impact_gain
arrogant = medium_stress_impact_gain
}
}

scope:defender = {
stress_impact = {
arrogant = medium_stress_impact_gain
}
arrogant = medium_stress_impact_gain
}
}
on_white_peace_faction_revolt_war = yes

Expand Down Expand Up @@ -1042,7 +1042,7 @@ claimant_faction_war = {

max_attacker_score_from_battles = 50
max_defender_score_from_battles = 100

max_defender_score_from_occupation = 150
max_attacker_score_from_occupation = 150

Expand Down Expand Up @@ -1178,14 +1178,14 @@ depose_war = {
scope:attacker = {
show_pow_release_message_effect = yes
stress_impact = {
ambitious = medium_stress_impact_gain
arrogant = medium_stress_impact_gain
}
ambitious = medium_stress_impact_gain
arrogant = medium_stress_impact_gain
}
}
scope:defender = {
stress_impact = {
arrogant = medium_stress_impact_gain
}
arrogant = medium_stress_impact_gain
}
}
on_white_peace_faction_revolt_war = yes
}
Expand Down Expand Up @@ -1236,7 +1236,7 @@ depose_war = {
defender_score_from_occupation_scale = 50
max_attacker_score_from_battles = 100
max_defender_score_from_battles = 100

max_defender_score_from_occupation = 150
max_attacker_score_from_occupation = 150

Expand Down Expand Up @@ -1395,15 +1395,15 @@ refused_liege_demand_war = {
scope:attacker = {
show_pow_release_message_effect = yes
stress_impact = {
ambitious = medium_stress_impact_gain
arrogant = medium_stress_impact_gain
}
ambitious = medium_stress_impact_gain
arrogant = medium_stress_impact_gain
}
}

scope:defender = {
stress_impact = {
arrogant = medium_stress_impact_gain
}
arrogant = medium_stress_impact_gain
}
}
hidden_effect = {
scope:attacker = {
Expand Down Expand Up @@ -1459,7 +1459,7 @@ refused_liege_demand_war = {
}
}
}

on_lost_request_revolt_war = yes
}

Expand All @@ -1485,7 +1485,7 @@ refused_liege_demand_war = {

max_attacker_score_from_battles = 100
max_defender_score_from_battles = 50

max_defender_score_from_occupation = 150
max_attacker_score_from_occupation = 150

Expand Down Expand Up @@ -1644,9 +1644,9 @@ independence_war = {
scope:attacker = {
show_pow_release_message_effect = yes
stress_impact = {
ambitious = medium_stress_impact_gain
arrogant = medium_stress_impact_gain
}
ambitious = medium_stress_impact_gain
arrogant = medium_stress_impact_gain
}
}
hidden_effect = {
scope:attacker = {
Expand All @@ -1662,8 +1662,8 @@ independence_war = {
scope:defender = {
add_prestige = minor_prestige_value
stress_impact = {
arrogant = medium_stress_impact_gain
}
arrogant = medium_stress_impact_gain
}
}
}

Expand Down Expand Up @@ -1733,7 +1733,7 @@ independence_war = {

max_attacker_score_from_battles = 100
max_defender_score_from_battles = 50

max_defender_score_from_occupation = 150
max_attacker_score_from_occupation = 150

Expand Down Expand Up @@ -1794,7 +1794,7 @@ nation_fracturing_faction_war = {

#EP2 Accolade glory gain from winning against higher ranked enemy
scope:attacker = { accolade_attacker_war_end_glory_gain_med_effect = yes }

create_title_and_vassal_change = {
type = independency
save_scope_as = change
Expand Down Expand Up @@ -1863,9 +1863,9 @@ nation_fracturing_faction_war = {
limit = { is_ai = no }
send_interface_toast = {
type = event_generic_neutral
title = liege_primary_title_dissolution
desc = liege_primary_title_dissolution_desc
left_icon = scope:defender
title = liege_primary_title_dissolution
desc = liege_primary_title_dissolution_desc
left_icon = scope:defender
}
}
}
Expand Down Expand Up @@ -1914,9 +1914,9 @@ nation_fracturing_faction_war = {
scope:attacker = {
show_pow_release_message_effect = yes
stress_impact = {
ambitious = medium_stress_impact_gain
arrogant = medium_stress_impact_gain
}
ambitious = medium_stress_impact_gain
arrogant = medium_stress_impact_gain
}
}
hidden_effect = {
scope:attacker = {
Expand All @@ -1931,8 +1931,8 @@ nation_fracturing_faction_war = {

scope:defender = {
stress_impact = {
arrogant = medium_stress_impact_gain
}
arrogant = medium_stress_impact_gain
}

add_character_flag = {
flag = recent_nation_fracturing_faction_war
Expand Down Expand Up @@ -2004,7 +2004,7 @@ nation_fracturing_faction_war = {

max_attacker_score_from_battles = 100
max_defender_score_from_battles = 50

max_defender_score_from_occupation = 150
max_attacker_score_from_occupation = 150

Expand Down
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