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* Creation of the doomhammer (pics needed) * removed frostmourne stuff * values changed, rarity set to illustrous * Create wc_doomhammer.dds GDC * descriptions added * changes from doomhammer to runespear * runtd's bloodhoof runespear * localisation changed, historical artifact creation added * history and rest of the files adapted * Runespear ingame * Updated Model Push * Update runespear to correct branch * Artifact in start * Unused code * Fixed german translation * Removed doomhammer --------- Co-authored-by: MemeWizard <[email protected]> Co-authored-by: Chomski <[email protected]> Co-authored-by: Rekutur <[email protected]>
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gfx/models/artifacts/weapons/wc_bloodhoofrunespear/wc_bloodhoof_runespear.asset
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pdxmesh = { | ||
name = "bloodhoof_runespear_portrait_mesh" | ||
file = "wc_bloodhoof_runespear_portrait.mesh" | ||
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meshsettings = { | ||
name = "bloodhoof_runespear_portraitShape" | ||
index = 0 | ||
texture_diffuse = "wc_tauren_runespear_portrait_diffuse.dds" | ||
texture_normal = "wc_tauren_runespear_portrait_normal.dds" | ||
texture_specular = "wc_tauren_runespear_portrait_properties.dds" | ||
shader = "portrait_attachment" | ||
shader_file = "gfx/FX/jomini/portrait.shader" | ||
} | ||
} | ||
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||
entity = { | ||
name = "bloodhoof_runespear_portrait_entity" | ||
pdxmesh = "bloodhoof_runespear_portrait_mesh" | ||
} |
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gfx/models/artifacts/weapons/wc_bloodhoofrunespear/wc_bloodhoof_runespear_portrait.mesh
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...odels/artifacts/weapons/wc_bloodhoofrunespear/wc_tauren_runespear_portrait_properties.dds
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