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Linux Develop Workflow (Unit tests and Android build) #22

Linux Develop Workflow (Unit tests and Android build)

Linux Develop Workflow (Unit tests and Android build) #22

Manually triggered March 14, 2024 18:00
Status Success
Total duration 1h 56m 36s
Artifacts 1

linux_develop_workflow.yml

on: workflow_dispatch
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54s
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10 errors and 18 warnings
Build Unity
The asset at Assets/MirageXR/Design/Fonts/Roboto/Roboto-BoldItalic.ttf has been scheduled for reimport during the Refresh loop and Loading of it has been attempted.
Build Unity
The asset at Assets/MirageXR/Design/Fonts/Roboto/Roboto-Medium.ttf has been scheduled for reimport during the Refresh loop and Loading of it has been attempted.
Build Unity
The asset at Assets/MirageXR/Design/Fonts/Roboto/Roboto-Thin.ttf has been scheduled for reimport during the Refresh loop and Loading of it has been attempted.
Build Unity
The asset at Assets/MirageXR/Design/Fonts/Roboto/Roboto-ThinItalic.ttf has been scheduled for reimport during the Refresh loop and Loading of it has been attempted.
Build Unity
The asset at Assets/MirageXR/Design/Fonts/Roboto/Roboto-BlackItalic.ttf has been scheduled for reimport during the Refresh loop and Loading of it has been attempted.
Build Unity
The asset at Assets/MirageXR/Design/Fonts/Roboto/Roboto-LightItalic.ttf has been scheduled for reimport during the Refresh loop and Loading of it has been attempted.
Build Unity
The asset at Assets/MirageXR/Design/Fonts/Roboto/Roboto-Bold.ttf has been scheduled for reimport during the Refresh loop and Loading of it has been attempted.
Build Unity
The asset at Assets/MirageXR/Design/Fonts/Roboto/Roboto-Black.ttf has been scheduled for reimport during the Refresh loop and Loading of it has been attempted.
Build Unity
The asset at Assets/MirageXR/Design/Fonts/Roboto/Roboto-MediumItalic.ttf has been scheduled for reimport during the Refresh loop and Loading of it has been attempted.
Build Unity
The asset at Assets/MirageXR/Design/Fonts/Roboto/Roboto-Italic.ttf has been scheduled for reimport during the Refresh loop and Loading of it has been attempted.
Test Unity
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v2, actions/cache@v3, game-ci/[email protected]. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
Test Unity
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, game-ci/[email protected]. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Test Unity
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
Test Unity
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
Build Unity
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/cache@v3, actions/upload-artifact@v2. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
Build Unity
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/upload-artifact@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Build Unity
Cannot add menu item 'GameObject/AI/NavMesh Link' for method 'UnityEditor.AI.NavMeshLinkEditor.CreateNavMeshLink' because a menu item with the same name already exists.
Build Unity
Cannot add menu item 'GameObject/AI/NavMesh Modifier Volume' for method 'UnityEditor.AI.NavMeshModifierVolumeEditor.CreateNavMeshModifierVolume' because a menu item with the same name already exists.
Build Unity
Cannot add menu item 'GameObject/AI/NavMesh Surface' for method 'UnityEditor.AI.NavMeshSurfaceEditor.CreateNavMeshSurface' because a menu item with the same name already exists.
Build Unity
warning: Using obsolete custom response file 'mcs.rsp'. Please use 'csc.rsp' instead.
Build Unity
warning: Using obsolete custom response file 'mcs.rsp'. Please use 'csc.rsp' instead.
Build Unity
Assets/MRTK/Core/Utilities/Async/AwaitYieldInstructions/WaitForBackgroundThread.cs(21,1): warning SA1512: Single-line comments should not be followed by blank line
Build Unity
Assets/MRTK/Core/Utilities/Async/AwaitYieldInstructions/WaitForUpdate.cs(21,1): warning SA1512: Single-line comments should not be followed by blank line
Build Unity
Assets/MRTK/Core/Utilities/Async/AwaitYieldInstructions/WaitForUpdate.cs(28,69): warning SA1028: Code should not contain trailing whitespace
Build Unity
Assets/MRTK/Core/Utilities/Async/AwaiterExtensions.cs(21,1): warning SA1512: Single-line comments should not be followed by blank line
Build Unity
Assets/MRTK/Core/Utilities/Async/Internal/AsyncCoroutineRunner.cs(46,47): warning SA1214: Readonly fields should appear before non-readonly fields
Prerelease Slack notification
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v2. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
Prerelease Slack notification
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/

Artifacts

Produced during runtime
Name Size
Android Expired
1.24 GB