Linux Develop Workflow (Unit tests and Android build) #2
Annotations
1 error and 5 warnings
Unity Test runner (edit and play mode)
Test(s) Failed! Check 'Test Results' for details.
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Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v2, actions/cache@v3, game-ci/[email protected]. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
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The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, game-ci/[email protected]. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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Unity Test runner (edit and play mode)
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
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Unity Test runner (edit and play mode)
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
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Unity Test runner (edit and play mode)
Not able to find annotation point for failed test! Test trace: i5.Toolkit.Core.VerboseLogging.AppLog:Log (string,LogLevel,UnityEngine.Object) (at Library/PackageCache/[email protected]/Runtime/Verbose Logging/Scripts/AppLog.cs:214)
DialogueService/<CreateOpenAIServiceAsync>d__27:MoveNext () (at Assets/MirageXR/Services/IBM-Watson/DialogueService.cs:169)
System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Start<DialogueService/<CreateOpenAIServiceAsync>d__27> (DialogueService/<CreateOpenAIServiceAsync>d__27&)
DialogueService:CreateOpenAIServiceAsync ()
DialogueService:CreateService () (at Assets/MirageXR/Services/IBM-Watson/DialogueService.cs:90)
OpenAITests/<OpenAI_InitialisationTest>d__1:MoveNext () (at Assets/UnitTests/EditorTests/OpenAITests.cs:28)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions () (at /home/bokken/buildslave/unity/build/Editor/Mono/EditorApplication.cs:356)
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