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Windows Develop Workflow (HoloLens Builds) #77

Windows Develop Workflow (HoloLens Builds)

Windows Develop Workflow (HoloLens Builds) #77

Manually triggered September 8, 2024 23:08
Status Failure
Total duration 22m 47s
Artifacts

windows_develop_workflow.yml

on: workflow_dispatch
Build Unity project
22m 34s
Build Unity project
Matrix: Build Hololens
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1 error and 4 warnings
Build Unity project
There was an error building the project. Please read the logs for details.
Build Unity project
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Build Unity project
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v2, actions/cache@v3, game-ci/unity-builder@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build Unity project
Unexpected input(s) 'unity-serial-var-name', 'unity-username-var-name', 'unity-password-var-name', valid inputs are ['targetPlatform', 'unityVersion', 'customImage', 'projectPath', 'buildName', 'buildsPath', 'buildMethod', 'customParameters', 'versioning', 'version', 'androidVersionCode', 'androidExportType', 'androidKeystoreName', 'androidKeystoreBase64', 'androidKeystorePass', 'androidKeyaliasName', 'androidKeyaliasPass', 'androidTargetSdkVersion', 'androidSymbolType', 'sshAgent', 'sshPublicKeysDirectoryPath', 'gitPrivateToken', 'githubOwner', 'chownFilesTo', 'allowDirtyBuild', 'postBuildSteps', 'preBuildSteps', 'containerHookFiles', 'customHookFiles', 'customCommandHooks', 'customJob', 'awsStackName', 'providerStrategy', 'cloudRunnerCpu', 'cloudRunnerMemory', 'readInputFromOverrideList', 'readInputOverrideCommand', 'kubeConfig', 'kubeVolume', 'kubeStorageClass', 'kubeVolumeSize', 'cacheKey', 'watchToEnd', 'cacheUnityInstallationOnMac', 'unityHubVersionOnMac', 'unityLicensingServer', 'dockerWorkspacePath']
Build Unity project
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.