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Releases: Vivecraft/VivecraftMod

1.20.2-1.1.0

10 Oct 00:37
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update to 1.20.2

  • new:
    • adds 1st person mirror smoothing
    • adds option to choose if updates should be shown for release, beta or alpha versions
  • vivecraft fixes:
    • now crashes on purpose, if the mod is ran with vivecraft forge extension on the server, to let the user know what is wrong
    • fix mixed reality mirror
    • fix gpu error screen message
    • fix fly freemove being ignored
    • fix server keeping player vr state when they leave
    • fix drink me easter egg
    • fix server log spam when player are climbing
    • fix butt particles
    • fix headshot multiplier being too much, even on 1x
    • fix players being kicked when using an outdated vivecraft
    • fix radial menu and keyboard when the mirror window is not 16:9
    • fix forge constantly thinking there is a new update
    • fix server combat settings notifying all players
    • fix camera widget lighting
    • fix spyglass enchantment glint in hand
    • fix post effects (spider, enderman, optifine fxaa)
  • add modmenu / forge mod config compatibility:
    • adds ingame gui to change server settings
    • allows to disable vivecraft buttons
    • allows to enable/disable vr when in a world (only possible when the server allows hotswitching)
  • mod compat:
    • fix black screen with DynamicFps
    • fix player rendering with First Person Model mod
    • fix rendering issue with distant horizons
    • fix stencil issues with immersive portals (there are still issues general usability)
    • fix culling issue with sodium 0.5+
    • fix 3rd person hands with sodium 0.4.9+
    • fix network issue with essential
    • fix issues with resolution control compatibility, add support for its dynamic resolution
    • fix button conflict with bedrockify
  • optifine:
    • fix stencil with optifine shaders+render quality
    • fix enchanted items with optifine shaders
    • fix reload screen with optifine
    • fix "opaque gui" setting with optifine
    • fix 3rd person hands being hollow with optifine
    • fix spyglass in hand with shaders

1.20.1-1.1.0

10 Oct 00:35
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  • new:
    • adds 1st person mirror smoothing
    • adds option to choose if updates should be shown for release, beta or alpha versions
  • vivecraft fixes:
    • now crashes on purpose, if the mod is ran with vivecraft forge extension on the server, to let the user know what is wrong
    • fix mixed reality mirror
    • fix gpu error screen message
    • fix fly freemove being ignored
    • fix server keeping player vr state when they leave
    • fix drink me easter egg
    • fix server log spam when player are climbing
    • fix butt particles
    • fix headshot multiplier being too much, even on 1x
    • fix players being kicked when using an outdated vivecraft
    • fix radial menu and keyboard when the mirror window is not 16:9
    • fix forge constantly thinking there is a new update
    • fix server combat settings notifying all players
    • fix camera widget lighting
    • fix spyglass enchantment glint in hand
    • fix post effects (spider, enderman, optifine fxaa)
  • add modmenu / forge mod config compatibility:
    • adds ingame gui to change server settings
    • allows to disable vivecraft buttons
    • allows to enable/disable vr when in a world (only possible when the server allows hotswitching)
  • mod compat:
    • fix black screen with DynamicFps
    • fix player rendering with First Person Model mod
    • fix rendering issue with distant horizons
    • fix stencil issues with immersive portals (there are still issues general usability)
    • fix culling issue with sodium 0.5+
    • fix 3rd person hands with sodium 0.4.9+
    • fix network issue with essential
    • fix issues with resolution control compatibility, add support for its dynamic resolution
    • fix button conflict with bedrockify
  • optifine:
    • fix stencil with optifine shaders+render quality
    • fix enchanted items with optifine shaders
    • fix reload screen with optifine
    • fix "opaque gui" setting with optifine
    • fix 3rd person hands being hollow with optifine
    • fix spyglass in hand with shaders

1.19.4-1.1.0

10 Oct 00:34
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  • new:
    • adds 1st person mirror smoothing
    • adds option to choose if updates should be shown for release, beta or alpha versions
  • vivecraft fixes:
    • now crashes on purpose, if the mod is ran with vivecraft forge extension on the server, to let the user know what is wrong
    • fix mixed reality mirror
    • fix gpu error screen message
    • fix fly freemove being ignored
    • fix server keeping player vr state when they leave
    • fix drink me easter egg
    • fix server log spam when player are climbing
    • fix butt particles
    • fix headshot multiplier being too much, even on 1x
    • fix players being kicked when using an outdated vivecraft
    • fix radial menu and keyboard when the mirror window is not 16:9
    • fix forge constantly thinking there is a new update
    • fix server combat settings notifying all players
    • fix camera widget lighting
    • fix spyglass enchantment glint in hand
    • fix post effects (spider, enderman, optifine fxaa)
  • add modmenu / forge mod config compatibility:
    • adds ingame gui to change server settings
    • allows to disable vivecraft buttons
    • allows to enable/disable vr when in a world (only possible when the server allows hotswitching)
  • mod compat:
    • fix black screen with DynamicFps
    • fix player rendering with First Person Model mod
    • fix rendering issue with distant horizons
    • fix stencil issues with immersive portals (there are still issues general usability)
    • fix culling issue with sodium 0.5+
    • fix 3rd person hands with sodium 0.4.9+
    • fix network issue with essential
    • fix issues with resolution control compatibility, add support for its dynamic resolution
    • fix button conflict with bedrockify
  • optifine:
    • fix stencil with optifine shaders+render quality
    • fix enchanted items with optifine shaders
    • fix reload screen with optifine
    • fix "opaque gui" setting with optifine
    • fix 3rd person hands being hollow with optifine
    • fix spyglass in hand with shaders

1.19.3-1.1.0

10 Oct 00:32
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  • new:
    • adds 1st person mirror smoothing
    • adds option to choose if updates should be shown for release, beta or alpha versions
  • vivecraft fixes:
    • now crashes on purpose, if the mod is ran with vivecraft forge extension on the server, to let the user know what is wrong
    • fix mixed reality mirror
    • fix gpu error screen message
    • fix fly freemove being ignored
    • fix server keeping player vr state when they leave
    • fix drink me easter egg
    • fix server log spam when player are climbing
    • fix butt particles
    • fix headshot multiplier being too much, even on 1x
    • fix players being kicked when using an outdated vivecraft
    • fix radial menu and keyboard when the mirror window is not 16:9
    • fix forge constantly thinking there is a new update
    • fix server combat settings notifying all players
    • fix camera widget lighting
    • fix spyglass enchantment glint in hand
    • fix post effects (spider, enderman, optifine fxaa)
  • add modmenu / forge mod config compatibility:
    • adds ingame gui to change server settings
    • allows to disable vivecraft buttons
    • allows to enable/disable vr when in a world (only possible when the server allows hotswitching)
  • mod compat:
    • fix black screen with DynamicFps
    • fix player rendering with First Person Model mod
    • fix rendering issue with distant horizons
    • fix stencil issues with immersive portals (there are still issues general usability)
    • fix culling issue with sodium 0.5+
    • fix 3rd person hands with sodium 0.4.9+
    • fix network issue with essential
    • fix issues with resolution control compatibility, add support for its dynamic resolution
    • fix button conflict with bedrockify
  • optifine:
    • fix stencil with optifine shaders+render quality
    • fix enchanted items with optifine shaders
    • fix reload screen with optifine
    • fix "opaque gui" setting with optifine
    • fix 3rd person hands being hollow with optifine
    • fix spyglass in hand with shaders

1.19.2-1.1.0

10 Oct 00:31
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  • new:
    • adds 1st person mirror smoothing
    • adds option to choose if updates should be shown for release, beta or alpha versions
  • vivecraft fixes:
    • now crashes on purpose, if the mod is ran with vivecraft forge extension on the server, to let the user know what is wrong
    • fix mixed reality mirror
    • fix gpu error screen message
    • fix fly freemove being ignored
    • fix server keeping player vr state when they leave
    • fix drink me easter egg
    • fix server log spam when player are climbing
    • fix butt particles
    • fix headshot multiplier being too much, even on 1x
    • fix players being kicked when using an outdated vivecraft
    • fix radial menu and keyboard when the mirror window is not 16:9
    • fix forge constantly thinking there is a new update
    • fix server combat settings notifying all players
    • fix camera widget lighting
    • fix spyglass enchantment glint in hand
    • fix post effects (spider, enderman, optifine fxaa)
  • add modmenu / forge mod config compatibility:
    • adds ingame gui to change server settings
    • allows to disable vivecraft buttons
    • allows to enable/disable vr when in a world (only possible when the server allows hotswitching)
  • mod compat:
    • fix black screen with DynamicFps
    • fix player rendering with First Person Model mod
    • fix rendering issue with distant horizons
    • fix stencil issues with immersive portals (there are still issues general usability)
    • fix culling issue with sodium 0.5+
    • fix 3rd person hands with sodium 0.4.9+
    • fix network issue with essential
    • fix issues with resolution control compatibility, add support for its dynamic resolution
    • fix button conflict with bedrockify
  • optifine:
    • fix stencil with optifine shaders+render quality
    • fix enchanted items with optifine shaders
    • fix reload screen with optifine
    • fix "opaque gui" setting with optifine
    • fix 3rd person hands being hollow with optifine
    • fix spyglass in hand with shaders

1.18.2-1.1.0

10 Oct 00:24
Compare
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  • new:
    • adds 1st person mirror smoothing
    • adds option to choose if updates should be shown for release, beta or alpha versions
  • vivecraft fixes:
    • now crashes on purpose, if the mod is ran with vivecraft forge extension on the server, to let the user know what is wrong
    • fix mixed reality mirror
    • fix gpu error screen message
    • fix fly freemove being ignored
    • fix server keeping player vr state when they leave
    • fix drink me easter egg
    • fix server log spam when player are climbing
    • fix butt particles
    • fix headshot multiplier being too much, even on 1x
    • fix players being kicked when using an outdated vivecraft
    • fix radial menu and keyboard when the mirror window is not 16:9
    • fix forge constantly thinking there is a new update
    • fix server combat settings notifying all players
    • fix camera widget lighting
    • fix spyglass enchantment glint in hand
    • fix post effects (spider, enderman, optifine fxaa)
  • add modmenu / forge mod config compatibility:
    • adds ingame gui to change server settings
    • allows to disable vivecraft buttons
    • allows to enable/disable vr when in a world (only possible when the server allows hotswitching)
  • mod compat:
    • fix black screen with DynamicFps
    • fix player rendering with First Person Model mod
    • fix rendering issue with distant horizons
    • fix stencil issues with immersive portals (there are still issues general usability)
    • fix culling issue with sodium 0.5+
    • fix 3rd person hands with sodium 0.4.9+
    • fix network issue with essential
    • fix issues with resolution control compatibility, add support for its dynamic resolution
    • fix button conflict with bedrockify
  • optifine:
    • fix stencil with optifine shaders+render quality
    • fix enchanted items with optifine shaders
    • fix reload screen with optifine
    • fix "opaque gui" setting with optifine
    • fix 3rd person hands being hollow with optifine
    • fix spyglass in hand with shaders

1.20.1-1.0.1

05 Aug 20:36
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compat for iris 1.6.5

1.19.4-1.0.1

05 Aug 20:35
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compat for iris 1.6.5

1.19.2-1.0.1

05 Aug 20:34
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fix iris shaders, and iris 1.6.5 compat

1.19.2-1.0.0

05 Aug 14:02
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new:

  • changing VR mod now doesn't require a restart anymore
  • added VR hotswitching, allows to switch back to NONVR during gameplay, by taking off the headset
  • added option to split ground and flying movement mode
  • added option to keep ingame bindings active in menus (makes it possible to use creates engines)
  • added update notifications
  • added options to change server plugin message frequency
  • added end portal/gateway effect that is compatible with VR (thanks to @bradleyq)
  • added Optifine compatibility
  • added a server config
  • added headshot bow multipliers, configurable in the server config
  • added back menuworlds

fixes:

  • VR gui resolution is now independent from window resolution
  • fix door closing haptics on 1.19.4+
  • fix touch hotbar haptics, and disable hotbar in menus
  • fix inverted hand in seated mode
  • fix gui not placing over all blocks that have one
  • fix gui not placing over container entities, like minecarts or chestboats
  • fix issues with gui sometimes being the wrong size and not responding
  • fix flickering chunks on edge of frustum with vanilla
  • fix crash with physicsmod on level exit
  • fix physicsmod button clashing with ours
  • fix firework particles location in hand
  • fix menu rendering with some resourcepack shaders
  • fix shield occluding gui
  • fix crash with quarks stonelings
  • fix crash with Customizable Player Models if a model removes vanilla body parts
  • fix crawling + sneaking preventing players to move over trapdoors
  • fix sleeping not putting players on the bed
  • fix water enter/exit effect not working
  • fix double button sounds in the vr settings
  • fix player hands blocking quick camera screenshots
  • fix pause menu button collision with game menu mod option on 1.19.4+
  • fix pause menu button collision with forge on 1.19.2
  • fix VR interactions using the wrong collision check (fixes fence gate interactions)
  • fix ladder climbing issue, and crawl detection with pehkui scales < 1