Releases: Vivecraft/VivecraftMod
Releases · Vivecraft/VivecraftMod
1.20.2-1.1.0
update to 1.20.2
- new:
- adds 1st person mirror smoothing
- adds option to choose if updates should be shown for release, beta or alpha versions
- vivecraft fixes:
- now crashes on purpose, if the mod is ran with vivecraft forge extension on the server, to let the user know what is wrong
- fix mixed reality mirror
- fix gpu error screen message
- fix fly freemove being ignored
- fix server keeping player vr state when they leave
- fix drink me easter egg
- fix server log spam when player are climbing
- fix butt particles
- fix headshot multiplier being too much, even on 1x
- fix players being kicked when using an outdated vivecraft
- fix radial menu and keyboard when the mirror window is not 16:9
- fix forge constantly thinking there is a new update
- fix server combat settings notifying all players
- fix camera widget lighting
- fix spyglass enchantment glint in hand
- fix post effects (spider, enderman, optifine fxaa)
- add modmenu / forge mod config compatibility:
- adds ingame gui to change server settings
- allows to disable vivecraft buttons
- allows to enable/disable vr when in a world (only possible when the server allows hotswitching)
- mod compat:
- fix black screen with DynamicFps
- fix player rendering with First Person Model mod
- fix rendering issue with distant horizons
- fix stencil issues with immersive portals (there are still issues general usability)
- fix culling issue with sodium 0.5+
- fix 3rd person hands with sodium 0.4.9+
- fix network issue with essential
- fix issues with resolution control compatibility, add support for its dynamic resolution
- fix button conflict with bedrockify
- optifine:
- fix stencil with optifine shaders+render quality
- fix enchanted items with optifine shaders
- fix reload screen with optifine
- fix "opaque gui" setting with optifine
- fix 3rd person hands being hollow with optifine
- fix spyglass in hand with shaders
1.20.1-1.1.0
- new:
- adds 1st person mirror smoothing
- adds option to choose if updates should be shown for release, beta or alpha versions
- vivecraft fixes:
- now crashes on purpose, if the mod is ran with vivecraft forge extension on the server, to let the user know what is wrong
- fix mixed reality mirror
- fix gpu error screen message
- fix fly freemove being ignored
- fix server keeping player vr state when they leave
- fix drink me easter egg
- fix server log spam when player are climbing
- fix butt particles
- fix headshot multiplier being too much, even on 1x
- fix players being kicked when using an outdated vivecraft
- fix radial menu and keyboard when the mirror window is not 16:9
- fix forge constantly thinking there is a new update
- fix server combat settings notifying all players
- fix camera widget lighting
- fix spyglass enchantment glint in hand
- fix post effects (spider, enderman, optifine fxaa)
- add modmenu / forge mod config compatibility:
- adds ingame gui to change server settings
- allows to disable vivecraft buttons
- allows to enable/disable vr when in a world (only possible when the server allows hotswitching)
- mod compat:
- fix black screen with DynamicFps
- fix player rendering with First Person Model mod
- fix rendering issue with distant horizons
- fix stencil issues with immersive portals (there are still issues general usability)
- fix culling issue with sodium 0.5+
- fix 3rd person hands with sodium 0.4.9+
- fix network issue with essential
- fix issues with resolution control compatibility, add support for its dynamic resolution
- fix button conflict with bedrockify
- optifine:
- fix stencil with optifine shaders+render quality
- fix enchanted items with optifine shaders
- fix reload screen with optifine
- fix "opaque gui" setting with optifine
- fix 3rd person hands being hollow with optifine
- fix spyglass in hand with shaders
1.19.4-1.1.0
- new:
- adds 1st person mirror smoothing
- adds option to choose if updates should be shown for release, beta or alpha versions
- vivecraft fixes:
- now crashes on purpose, if the mod is ran with vivecraft forge extension on the server, to let the user know what is wrong
- fix mixed reality mirror
- fix gpu error screen message
- fix fly freemove being ignored
- fix server keeping player vr state when they leave
- fix drink me easter egg
- fix server log spam when player are climbing
- fix butt particles
- fix headshot multiplier being too much, even on 1x
- fix players being kicked when using an outdated vivecraft
- fix radial menu and keyboard when the mirror window is not 16:9
- fix forge constantly thinking there is a new update
- fix server combat settings notifying all players
- fix camera widget lighting
- fix spyglass enchantment glint in hand
- fix post effects (spider, enderman, optifine fxaa)
- add modmenu / forge mod config compatibility:
- adds ingame gui to change server settings
- allows to disable vivecraft buttons
- allows to enable/disable vr when in a world (only possible when the server allows hotswitching)
- mod compat:
- fix black screen with DynamicFps
- fix player rendering with First Person Model mod
- fix rendering issue with distant horizons
- fix stencil issues with immersive portals (there are still issues general usability)
- fix culling issue with sodium 0.5+
- fix 3rd person hands with sodium 0.4.9+
- fix network issue with essential
- fix issues with resolution control compatibility, add support for its dynamic resolution
- fix button conflict with bedrockify
- optifine:
- fix stencil with optifine shaders+render quality
- fix enchanted items with optifine shaders
- fix reload screen with optifine
- fix "opaque gui" setting with optifine
- fix 3rd person hands being hollow with optifine
- fix spyglass in hand with shaders
1.19.3-1.1.0
- new:
- adds 1st person mirror smoothing
- adds option to choose if updates should be shown for release, beta or alpha versions
- vivecraft fixes:
- now crashes on purpose, if the mod is ran with vivecraft forge extension on the server, to let the user know what is wrong
- fix mixed reality mirror
- fix gpu error screen message
- fix fly freemove being ignored
- fix server keeping player vr state when they leave
- fix drink me easter egg
- fix server log spam when player are climbing
- fix butt particles
- fix headshot multiplier being too much, even on 1x
- fix players being kicked when using an outdated vivecraft
- fix radial menu and keyboard when the mirror window is not 16:9
- fix forge constantly thinking there is a new update
- fix server combat settings notifying all players
- fix camera widget lighting
- fix spyglass enchantment glint in hand
- fix post effects (spider, enderman, optifine fxaa)
- add modmenu / forge mod config compatibility:
- adds ingame gui to change server settings
- allows to disable vivecraft buttons
- allows to enable/disable vr when in a world (only possible when the server allows hotswitching)
- mod compat:
- fix black screen with DynamicFps
- fix player rendering with First Person Model mod
- fix rendering issue with distant horizons
- fix stencil issues with immersive portals (there are still issues general usability)
- fix culling issue with sodium 0.5+
- fix 3rd person hands with sodium 0.4.9+
- fix network issue with essential
- fix issues with resolution control compatibility, add support for its dynamic resolution
- fix button conflict with bedrockify
- optifine:
- fix stencil with optifine shaders+render quality
- fix enchanted items with optifine shaders
- fix reload screen with optifine
- fix "opaque gui" setting with optifine
- fix 3rd person hands being hollow with optifine
- fix spyglass in hand with shaders
1.19.2-1.1.0
- new:
- adds 1st person mirror smoothing
- adds option to choose if updates should be shown for release, beta or alpha versions
- vivecraft fixes:
- now crashes on purpose, if the mod is ran with vivecraft forge extension on the server, to let the user know what is wrong
- fix mixed reality mirror
- fix gpu error screen message
- fix fly freemove being ignored
- fix server keeping player vr state when they leave
- fix drink me easter egg
- fix server log spam when player are climbing
- fix butt particles
- fix headshot multiplier being too much, even on 1x
- fix players being kicked when using an outdated vivecraft
- fix radial menu and keyboard when the mirror window is not 16:9
- fix forge constantly thinking there is a new update
- fix server combat settings notifying all players
- fix camera widget lighting
- fix spyglass enchantment glint in hand
- fix post effects (spider, enderman, optifine fxaa)
- add modmenu / forge mod config compatibility:
- adds ingame gui to change server settings
- allows to disable vivecraft buttons
- allows to enable/disable vr when in a world (only possible when the server allows hotswitching)
- mod compat:
- fix black screen with DynamicFps
- fix player rendering with First Person Model mod
- fix rendering issue with distant horizons
- fix stencil issues with immersive portals (there are still issues general usability)
- fix culling issue with sodium 0.5+
- fix 3rd person hands with sodium 0.4.9+
- fix network issue with essential
- fix issues with resolution control compatibility, add support for its dynamic resolution
- fix button conflict with bedrockify
- optifine:
- fix stencil with optifine shaders+render quality
- fix enchanted items with optifine shaders
- fix reload screen with optifine
- fix "opaque gui" setting with optifine
- fix 3rd person hands being hollow with optifine
- fix spyglass in hand with shaders
1.18.2-1.1.0
- new:
- adds 1st person mirror smoothing
- adds option to choose if updates should be shown for release, beta or alpha versions
- vivecraft fixes:
- now crashes on purpose, if the mod is ran with vivecraft forge extension on the server, to let the user know what is wrong
- fix mixed reality mirror
- fix gpu error screen message
- fix fly freemove being ignored
- fix server keeping player vr state when they leave
- fix drink me easter egg
- fix server log spam when player are climbing
- fix butt particles
- fix headshot multiplier being too much, even on 1x
- fix players being kicked when using an outdated vivecraft
- fix radial menu and keyboard when the mirror window is not 16:9
- fix forge constantly thinking there is a new update
- fix server combat settings notifying all players
- fix camera widget lighting
- fix spyglass enchantment glint in hand
- fix post effects (spider, enderman, optifine fxaa)
- add modmenu / forge mod config compatibility:
- adds ingame gui to change server settings
- allows to disable vivecraft buttons
- allows to enable/disable vr when in a world (only possible when the server allows hotswitching)
- mod compat:
- fix black screen with DynamicFps
- fix player rendering with First Person Model mod
- fix rendering issue with distant horizons
- fix stencil issues with immersive portals (there are still issues general usability)
- fix culling issue with sodium 0.5+
- fix 3rd person hands with sodium 0.4.9+
- fix network issue with essential
- fix issues with resolution control compatibility, add support for its dynamic resolution
- fix button conflict with bedrockify
- optifine:
- fix stencil with optifine shaders+render quality
- fix enchanted items with optifine shaders
- fix reload screen with optifine
- fix "opaque gui" setting with optifine
- fix 3rd person hands being hollow with optifine
- fix spyglass in hand with shaders
1.20.1-1.0.1
compat for iris 1.6.5
1.19.4-1.0.1
compat for iris 1.6.5
1.19.2-1.0.1
fix iris shaders, and iris 1.6.5 compat
1.19.2-1.0.0
new:
- changing VR mod now doesn't require a restart anymore
- added VR hotswitching, allows to switch back to NONVR during gameplay, by taking off the headset
- added option to split ground and flying movement mode
- added option to keep ingame bindings active in menus (makes it possible to use creates engines)
- added update notifications
- added options to change server plugin message frequency
- added end portal/gateway effect that is compatible with VR (thanks to @bradleyq)
- added Optifine compatibility
- added a server config
- added headshot bow multipliers, configurable in the server config
- added back menuworlds
fixes:
- VR gui resolution is now independent from window resolution
- fix door closing haptics on 1.19.4+
- fix touch hotbar haptics, and disable hotbar in menus
- fix inverted hand in seated mode
- fix gui not placing over all blocks that have one
- fix gui not placing over container entities, like minecarts or chestboats
- fix issues with gui sometimes being the wrong size and not responding
- fix flickering chunks on edge of frustum with vanilla
- fix crash with physicsmod on level exit
- fix physicsmod button clashing with ours
- fix firework particles location in hand
- fix menu rendering with some resourcepack shaders
- fix shield occluding gui
- fix crash with quarks stonelings
- fix crash with Customizable Player Models if a model removes vanilla body parts
- fix crawling + sneaking preventing players to move over trapdoors
- fix sleeping not putting players on the bed
- fix water enter/exit effect not working
- fix double button sounds in the vr settings
- fix player hands blocking quick camera screenshots
- fix pause menu button collision with
game menu mod option
on 1.19.4+ - fix pause menu button collision with forge on 1.19.2
- fix VR interactions using the wrong collision check (fixes fence gate interactions)
- fix ladder climbing issue, and crawl detection with pehkui scales < 1